Strength
9
 
Perception
9
 
Endurance
9
 
Charisma
9
 
Intelligence
10
 
Agility
9
 
Luck
9
 
Action Points
108
 
Carry Weight
290
 
Critical Chance
14%
 
Dmg Resist
28%
 
Hit Points
570
 
Melee Damage
4.5
 
Skill Points
23
 
Barter
100
 
Big Guns
100
 
Energy Weapons
100
 
Explosives
100
 
Lockpick
100
 
Medicine
100
 
Melee Weapons
100
 
Repair
100
 
Science
100
 
Small Guns
100
 
Sneak
100
 
Speech
100
 
Unarmed
100
 
Action Boy/Girl
Adamantium Skeleton
Almost Perfect
Ant Sight
Auto Expert
Barkskin
Better Criticals
Bloody Mess
Booster Shot
Commando
Comprehension
Concentrated Fire
Covert Ops
Cyborg
Daddy's Boy/Girl
Educated
Fast Metabolism
Finesse
Grim Reaper's Sprint
Hematophage
Intense Training
Light Step
Nerves of Steel
Pitt Fighter
Power Armor Training
Puppies!
Pyromaniac
Quantum Chemist
Rad Absorption
Rad Regeneration
Rad Tolerance
Scrounger
Silent Running
Sniper
Solar Powered
Strong Back
Toughness
Warmonger
Wired Reflexes
Level 1
ST 5 PE 6 EN 6 CH 4 IN 9 AG 5 LK 5
Energy Weapons, Science, and Repair
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Intelligence)
Bobblehead (Agility)
Bobblehead (Luck)
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Energy Weapons)
Bobblehead (Explosives)
Bobblehead (Lockpick)
Bobblehead (Medicine)
Bobblehead (Melee Weapons)
Bobblehead (Repair)
Bobblehead (Science)
Bobblehead (Small Guns)
Bobblehead (Sneak)
Bobblehead (Speech)
Bobblehead (Unarmed)
Ant Sight
Barkskin
Booster Shot
Covert Ops
Auto Expert
Hematophage
Pitt Fighter
Power Armor Training
Rad Regeneration
Wired Reflexes
Level 2
Energy Weapons +14 (60), Repair +6 (56)
Intense Training (AG)
Level 3
Sneak +1 (30), Small Guns +3 (35), Energy Weapons +10 (70), Lockpick +6 (40)
Daddy's Boy/Girl
Level 4
Energy Weapons +4 (74), Lockpick +10 (50), Repair +4 (60), Science +2 (60)
Educated
Level 5
Small Guns +15 (50), Energy Weapons +1 (75), Science +7 (67)
Comprehension
Level 6
Small Guns +10 (60), Repair +5 (65), Science +8 (75)
Toughness
Level 7
Unarmed +1 (30), Repair +10 (75), Explosives +9 (40), Melee Weapons +3 (30)
Bloody Mess
Level 8
Energy Weapons +10 (85), Lockpick +2 (52), Repair +5 (80), Science +5 (80), Big Guns +1 (30)
Commando
Level 9
Small Guns +10 (70), Lockpick +13 (65)
Strong Back
Level 10
Small Guns +3 (73), Lockpick +10 (75), Big Guns +10 (40)
Finesse
Level 11
Small Guns +3 (76), Explosives +10 (50), Big Guns +10 (50)
Scrounger
Level 12
Small Guns +4 (80), Explosives +10 (60), Big Guns +9 (59)
Sniper
Level 13
Sneak +2 (32), Explosives +10 (70), Big Guns +11 (70)
Fast Metabolism
Level 14
Sneak +3 (35), Medicine +20 (60)
Adamantium Skeleton
Level 15
Sneak +7 (42), Energy Weapons +1 (96), Big Guns +15 (85)
Cyborg
Level 16
Sneak +3 (45), Melee Weapons +20 (50)
Action Boy/Girl
Level 17
Sneak +2 (47), Melee Weapons +20 (70), Big Guns +1 (86)
Better Criticals
Nikola Tesla and You => Energy Weapons +2 (98)
Nikola Tesla and You => Energy Weapons +2 (100)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (88)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (90)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (92)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (94)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (96)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (98)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (100)
Level 18
Sneak +3 (50), Repair +10 (90), Science +10 (90)
Pyromaniac
Dean's Electronics => Repair +2 (92)
Dean's Electronics => Repair +2 (94)
Dean's Electronics => Repair +2 (96)
Dean's Electronics => Repair +2 (98)
Dean's Electronics => Repair +2 (100)
Big Book of Science => Science +2 (92)
Big Book of Science => Science +2 (94)
Big Book of Science => Science +2 (96)
Big Book of Science => Science +2 (98)
Big Book of Science => Science +2 (100)
Level 19
Small Guns +10 (90), Unarmed +3 (33), Medicine +10 (70)
Concentrated Fire
Level 20
Unarmed +3 (36), Explosives +10 (80), Medicine +10 (80)
Grim Reaper's Sprint
Guns and Bullets => Small Guns +2 (92)
Guns and Bullets => Small Guns +2 (94)
Guns and Bullets => Small Guns +2 (96)
Guns and Bullets => Small Guns +2 (98)
Guns and Bullets => Small Guns +2 (100)
Level 21
Unarmed +3 (39), Explosives +10 (90), Medicine +10 (90)
Solar Powered
Duck and Cover! => Explosives +2 (92)
Duck and Cover! => Explosives +2 (94)
Duck and Cover! => Explosives +2 (96)
Duck and Cover! => Explosives +2 (98)
Duck and Cover! => Explosives +2 (100)
D.C. Journal of Internal Medicine => Medicine +2 (92)
D.C. Journal of Internal Medicine => Medicine +2 (94)
D.C. Journal of Internal Medicine => Medicine +2 (96)
D.C. Journal of Internal Medicine => Medicine +2 (98)
D.C. Journal of Internal Medicine => Medicine +2 (100)
Level 22
Unarmed +3 (42), Melee Weapons +20 (90)
Puppies!
Grognak the Barbarian => Melee Weapons +2 (92)
Grognak the Barbarian => Melee Weapons +2 (94)
Grognak the Barbarian => Melee Weapons +2 (96)
Grognak the Barbarian => Melee Weapons +2 (98)
Grognak the Barbarian => Melee Weapons +2 (100)
Level 23
Lockpick +15 (90), Unarmed +8 (50)
Light Step
Level 24
Unarmed +23 (73)
Silent Running
Tumblers Today => Lockpick +2 (92)
Tumblers Today => Lockpick +2 (94)
Tumblers Today => Lockpick +2 (96)
Tumblers Today => Lockpick +2 (98)
Tumblers Today => Lockpick +2 (100)
Level 25
Sneak +6 (66), Unarmed +17 (90)
Quantum Chemist
Pugilism Illustrated => Unarmed +2 (92)
Pugilism Illustrated => Unarmed +2 (94)
Pugilism Illustrated => Unarmed +2 (96)
Pugilism Illustrated => Unarmed +2 (98)
Pugilism Illustrated => Unarmed +2 (100)
Level 26
Sneak +23 (89)
Nerves of Steel
Level 27
Sneak +1 (90), Speech +22 (47)
Warmonger
Level 28
Speech +3 (50), Barter +20 (45)
Rad Absorption
Chinese Army: Special Ops Training Manual => Sneak +2 (92)
Chinese Army: Special Ops Training Manual => Sneak +2 (94)
Chinese Army: Special Ops Training Manual => Sneak +2 (96)
Chinese Army: Special Ops Training Manual => Sneak +2 (98)
Chinese Army: Special Ops Training Manual => Sneak +2 (100)
Level 29
Speech +18 (68), Barter +5 (50)
Rad Tolerance
Level 30
Speech +3 (81), Barter +20 (80)
Almost Perfect
Tales of a Junktown Jerky Vendor => Barter +2 (82)
Tales of a Junktown Jerky Vendor => Barter +2 (84)
Tales of a Junktown Jerky Vendor => Barter +2 (86)
Tales of a Junktown Jerky Vendor => Barter +2 (88)
Tales of a Junktown Jerky Vendor => Barter +2 (90)
Tales of a Junktown Jerky Vendor => Barter +2 (92)
Tales of a Junktown Jerky Vendor => Barter +2 (94)
Tales of a Junktown Jerky Vendor => Barter +2 (96)
Tales of a Junktown Jerky Vendor => Barter +2 (98)
Tales of a Junktown Jerky Vendor => Barter +2 (100)
Paradise Lost => Speech +2 (83)
Lying, Congressional Style => Speech +2 (85)
Lying, Congressional Style => Speech +2 (87)
Lying, Congressional Style => Speech +2 (89)
Lying, Congressional Style => Speech +2 (91)
Lying, Congressional Style => Speech +2 (93)
Lying, Congressional Style => Speech +2 (95)
Lying, Congressional Style => Speech +2 (97)
Lying, Congressional Style => Speech +2 (99)
Lying, Congressional Style => Speech +2 (100)
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