Strength
9
 
Perception
10
 
Endurance
10
 
Charisma
10
 
Intelligence
10
 
Agility
10
 
Luck
10
 
Action Points
110
 
Carry Weight
240
 
Critical Chance
15%
 
Dmg Resist
10%
 
Hit Points
590
 
Melee Damage
4.5
 
Skill Points
23
 
Barter
100
 
Big Guns
100
 
Energy Weapons
100
 
Explosives
100
 
Lockpick
100
 
Medicine
100
 
Melee Weapons
100
 
Repair
100
 
Science
100
 
Small Guns
100
 
Sneak
100
 
Speech
100
 
Unarmed
45
 
Action Boy/Girl
Adamantium Skeleton
Almost Perfect
Animal Friend
Commando
Comprehension
Concentrated Fire
Cyborg
Daddy's Boy/Girl (3)
Educated
Explorer
Fast Metabolism
Finesse
Grim Reaper's Sprint
Gun Nut (2)
Intense Training
Little Leaguer (2)
Master Trader
Nerves of Steel
Puppies!
Scoundrel
Swift Learner (2)
Tag!
Thief
Level 1
ST 5 PE 5 EN 4 CH 7 IN 8 AG 6 LK 5
Speech, Science, Lockpick
Bobblehead (Medicine)
Bobblehead (Strength)
Level 2
Small Guns +5 (22), Speech +11 (45), Sneak +1 (18), Barter +1 (20)
Swift Learner
Level 3
Energy Weapons +10 (25), Explosives +3 (18), Barter +5 (25)
Swift Learner
Level 4
Lockpick +5 (35), Repair +2 (23), Explosives +7 (25), Medicine +4 (35)
Educated
Level 5
Small Guns +13 (35), Science +8 (44)
Comprehension
Level 6
Small Guns +5 (45), Energy Weapons +2 (27), Lockpick +2 (37), Sneak +2 (20), Repair +2 (30), Barter +5 (30), Science +1 (45), Medicine +2 (37)
Gun Nut
Level 7
Lockpick +8 (45), Repair +5 (35), Medicine +8 (50)
Daddy's Boy/Girl
Level 8
Small Guns +5 (50), Lockpick +5 (50), Speech +5 (50), Science +3 (53), Medicine +3 (53)
Commando
Level 9
Energy Weapons +7 (34), Explosives +5 (30), Barter +5 (35), Science +2 (60), Medicine +2 (60)
Daddy's Boy/Girl
Level 10
Small Guns +1 (51), Energy Weapons +1 (35), Unarmed +1 (14), Repair +5 (40), Barter +5 (40), Melee Weapons +1 (18), Big Guns +7 (20)
Finesse
Level 11
Small Guns +4 (55), Energy Weapons +5 (40), Lockpick +2 (52), Sneak +10 (30)
Animal Friend
Level 12
Energy Weapons +10 (50), Lockpick +3 (55), Unarmed +1 (15), Repair +5 (50), Barter +2 (42)
Gun Nut
Level 13
Small Guns +4 (64), Energy Weapons +6 (56), Sneak +2 (32), Repair +5 (55), Barter +4 (46)
Fast Metabolism
Level 14
Small Guns +6 (70), Lockpick +5 (60), Speech +5 (55), Sneak +4 (36), Barter +1 (47)
Cyborg
Bobblehead (Unarmed)
Bobblehead (Speech)
Bobblehead (Sneak)
Bobblehead (Small Guns)
Bobblehead (Science)
Bobblehead (Repair)
Bobblehead (Melee Weapons)
Bobblehead (Lockpick)
Bobblehead (Explosives)
Bobblehead (Energy Weapons)
Bobblehead (Big Guns)
Bobblehead (Barter)
Level 15
Explosives +6 (46), Barter +5 (62), Big Guns +10 (40)
Master Trader
Level 16
Sneak +9 (55), Melee Weapons +12 (40)
Action Boy/Girl
Level 17
Explosives +14 (60), Big Guns +7 (62)
Tag! (Big Guns)
Level 18
Energy Weapons +4 (80), Unarmed +1 (26), Barter +3 (65), Melee Weapons +10 (50), Big Guns +3 (65)
Concentrated Fire (Big Guns)
Level 19
Sneak +1 (56), Barter +5 (70), Big Guns +5 (70), Medicine +10 (70)
Adamantium Skeleton (Big Guns)
Level 20
Lockpick +2 (72), Sneak +9 (65), Repair +1 (66), Barter +2 (72), Science +5 (75), Big Guns +2 (72)
Grim Reaper's Sprint (Big Guns)
Level 21
Lockpick +3 (75), Speech +2 (67), Sneak +2 (67), Barter +4 (76), Melee Weapons +1 (56), Big Guns +4 (76), Medicine +5 (75)
Little Leaguer (Big Guns)
Level 22
Speech +3 (70), Sneak +3 (70), Repair +4 (70), Explosives +5 (70), Barter +1 (77), Melee Weapons +4 (60), Big Guns +1 (77)
Puppies! (Big Guns)
Level 23
Speech +5 (75), Sneak +5 (80), Repair +5 (75), Explosives +5 (75), Melee Weapons +1 (61)
Thief (Big Guns)
Level 24
Speech +5 (80), Repair +5 (80), Explosives +5 (80), Barter +3 (80), Big Guns +3 (80)
Daddy's Boy/Girl (Big Guns)
Level 25
Small Guns +2 (82), Energy Weapons +2 (82), Lockpick +2 (82), Speech +2 (82), Sneak +2 (82), Repair +2 (82), Barter +2 (82), Science +2 (82), Melee Weapons +1 (67), Big Guns +2 (82), Medicine +2 (82)
Little Leaguer (Big Guns)
Level 26
Energy Weapons +1 (83), Lockpick +1 (83), Speech +1 (83), Sneak +1 (85), Barter +1 (83), Science +1 (83), Melee Weapons +13 (80), Big Guns +1 (83), Medicine +1 (83)
Intense Training (AG)
Level 27
Small Guns +1 (85), Energy Weapons +2 (85), Lockpick +2 (85), Unarmed +1 (27), Speech +2 (85), Repair +3 (85), Barter +2 (85), Science +2 (85), Melee Weapons +2 (82), Big Guns +2 (85), Medicine +2 (85)
Nerves of Steel (Big Guns)
Level 28
Small Guns +2 (87), Energy Weapons +2 (87), Lockpick +2 (87), Sneak +2 (87), Repair +2 (87), Explosives +2 (87), Science +2 (87), Melee Weapons +3 (85), Big Guns +2 (87), Medicine +2 (87)
Scoundrel (Big Guns)
Level 29
Small Guns +2 (89), Energy Weapons +1 (88), Lockpick +3 (90), Sneak +2 (89), Repair +2 (89), Explosives +1 (88), Science +2 (89), Melee Weapons +4 (89), Big Guns +2 (89), Medicine +2 (89)
Explorer (Big Guns)
Level 30
Small Guns +5 (100), Energy Weapons +2 (100), Sneak +3 (98), Repair +2 (95), Explosives +2 (100), Science +2 (95), Melee Weapons +3 (100), Medicine +2 (95)
Almost Perfect (Big Guns)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Intelligence)
Bobblehead (Agility)
Bobblehead (Luck)
Tales of a Junktown Jerky Vendor => Barter +2 (100)
Lying, Congressional Style => Speech +2 (100)
D.C. Journal of Internal Medicine => Medicine +2 (99)
D.C. Journal of Internal Medicine => Medicine +2 (100)
Big Book of Science => Science +2 (99)
Big Book of Science => Science +2 (100)
Dean's Electronics => Repair +2 (99)
Dean's Electronics => Repair +2 (100)
Pugilism Illustrated => Unarmed +2 (43)
Pugilism Illustrated => Unarmed +2 (45)
Would you like to comment? Sign up for new account, or sign in if you are already a member.