Strength
9
 
Perception
10
 
Endurance
10
 
Charisma
10
 
Intelligence
10
 
Agility
10
 
Luck
10
 
Action Points
110
 
Carry Weight
240
 
Critical Chance
15%
 
Dmg Resist
10%
 
Hit Points
590
 
Melee Damage
4.5
 
Skill Points
23
 
Barter
100
 
Big Guns
100
 
Energy Weapons
100
 
Explosives
100
 
Lockpick
100
 
Medicine
100
 
Melee Weapons
100
 
Repair
100
 
Science
100
 
Small Guns
100
 
Sneak
100
 
Speech
100
 
Unarmed
37
 
Action Boy/Girl
Adamantium Skeleton
Almost Perfect
Animal Friend
Commando
Comprehension
Concentrated Fire
Cyborg
Daddy's Boy/Girl
Educated
Explorer
Fast Metabolism
Finesse
Grim Reaper's Sprint
Gun Nut (3)
Intense Training (2)
Little Leaguer (3)
Master Trader
Nerves of Steel
Puppies!
Scoundrel
Swift Learner (2)
Tag!
Level 1
ST 5 PE 5 EN 4 CH 7 IN 8 AG 6 LK 5
Speech, Science, Lockpick
Level 2
Small Guns +5 (22), Speech +11 (45), Sneak +1 (18), Barter +1 (20)
Swift Learner
Bobblehead (Strength)
Bobblehead (Medicine)
Level 3
Energy Weapons +10 (25), Explosives +3 (18), Barter +5 (25)
Swift Learner
Level 4
Lockpick +5 (35), Repair +2 (23), Explosives +7 (25), Medicine +4 (35)
Educated
Level 5
Small Guns +13 (35), Science +8 (44)
Comprehension
Level 6
Small Guns +5 (40), Energy Weapons +2 (27), Lockpick +2 (37), Sneak +2 (20), Repair +2 (27), Barter +5 (30), Science +1 (47), Medicine +2 (39)
Intense Training (IN)
Level 7
Lockpick +8 (45), Repair +8 (40), Medicine +6 (45)
Gun Nut
Level 8
Small Guns +5 (50), Energy Weapons +3 (30), Lockpick +5 (50), Science +3 (50), Big Guns +1 (14), Medicine +5 (50)
Commando
Level 9
Small Guns +5 (55), Energy Weapons +5 (35), Speech +1 (46), Science +5 (60), Melee Weapons +1 (18), Medicine +5 (60)
Daddy's Boy/Girl
Level 10
Speech +4 (50), Explosives +10 (35), Melee Weapons +2 (20), Big Guns +6 (20)
Finesse
Level 11
Speech +2 (52), Repair +5 (45), Barter +10 (40), Big Guns +5 (25)
Animal Friend
Level 12
Energy Weapons +3 (38), Lockpick +4 (54), Speech +2 (54), Sneak +10 (30), Explosives +3 (38)
Gun Nut
Level 13
Energy Weapons +2 (40), Lockpick +1 (55), Speech +1 (55), Repair +6 (56), Explosives +2 (40), Barter +5 (45), Big Guns +5 (30)
Fast Metabolism
Level 14
Sneak +10 (40), Explosives +2 (42), Melee Weapons +5 (25), Big Guns +5 (35)
Cyborg
Bobblehead (Unarmed)
Bobblehead (Speech)
Bobblehead (Sneak)
Bobblehead (Small Guns)
Bobblehead (Science)
Bobblehead (Repair)
Bobblehead (Melee Weapons)
Bobblehead (Lockpick)
Bobblehead (Explosives)
Bobblehead (Energy Weapons)
Bobblehead (Big Guns)
Bobblehead (Barter)
Level 15
Sneak +5 (55), Repair +4 (70), Explosives +3 (60), Barter +5 (60), Big Guns +5 (50)
Little Leaguer
Level 16
Lockpick +2 (67), Sneak +5 (60), Melee Weapons +10 (50), Big Guns +5 (55)
Action Boy/Girl
Level 17
Small Guns +2 (72), Lockpick +1 (68), Sneak +3 (63), Repair +2 (72), Science +2 (72), Melee Weapons +10 (60), Medicine +2 (62)
Tag! (Big Guns)
Level 18
Small Guns +4 (76), Lockpick +2 (70), Sneak +2 (65), Repair +3 (75), Science +3 (75), Medicine +8 (70)
Concentrated Fire (Big Guns)
Level 19
Small Guns +2 (80), Lockpick +2 (72), Sneak +5 (72), Explosives +5 (65), Barter +2 (62), Melee Weapons +4 (64), Medicine +2 (72)
Intense Training (AG)
Level 20
Energy Weapons +5 (65), Lockpick +2 (74), Speech +5 (70), Sneak +3 (75), Barter +4 (66), Melee Weapons +1 (65), Medicine +2 (74)
Grim Reaper's Sprint (Big Guns)
Level 21
Energy Weapons +5 (70), Lockpick +1 (75), Speech +5 (75), Explosives +5 (70), Barter +4 (70), Science +1 (76), Medicine +1 (75)
Adamantium Skeleton (Big Guns)
Level 22
Energy Weapons +2 (72), Lockpick +2 (77), Speech +2 (77), Sneak +2 (77), Repair +2 (77), Explosives +1 (71), Barter +2 (72), Science +1 (77), Melee Weapons +5 (70), Big Guns +1 (71), Medicine +2 (77)
Puppies! (Big Guns)
Level 23
Lockpick +3 (80), Speech +3 (80), Sneak +3 (80), Repair +3 (80), Barter +3 (75), Science +3 (80), Big Guns +1 (72), Medicine +3 (80)
Little Leaguer (Big Guns)
Level 24
Small Guns +4 (84), Energy Weapons +3 (75), Lockpick +2 (82), Speech +2 (82), Sneak +2 (82), Repair +2 (82), Science +2 (82), Big Guns +3 (75), Medicine +2 (82)
Little Leaguer (Big Guns)
Level 25
Small Guns +1 (85), Lockpick +2 (84), Speech +3 (85), Sneak +3 (85), Explosives +3 (84), Science +3 (85), Melee Weapons +5 (85), Medicine +2 (84)
Master Trader (Big Guns)
Level 26
Energy Weapons +5 (80), Lockpick +1 (85), Speech +1 (86), Repair +3 (85), Explosives +1 (85), Barter +5 (80), Big Guns +5 (80), Medicine +1 (85)
Nerves of Steel (Big Guns)
Level 27
Energy Weapons +5 (85), Lockpick +1 (86), Sneak +1 (86), Explosives +1 (86), Barter +6 (86), Science +1 (86), Melee Weapons +1 (86), Big Guns +5 (85), Medicine +1 (86)
Gun Nut (Big Guns)
Level 28
Energy Weapons +3 (88), Lockpick +2 (88), Speech +1 (92), Sneak +2 (88), Explosives +2 (88), Barter +1 (92), Science +2 (88), Melee Weapons +4 (90), Big Guns +3 (88), Medicine +2 (88)
Scoundrel (Big Guns)
Level 29
Energy Weapons +2 (90), Lockpick +2 (90), Sneak +2 (90), Explosives +4 (92), Science +2 (90), Melee Weapons +4 (94), Big Guns +2 (90), Medicine +4 (92)
Explorer (Big Guns)
Level 30
Small Guns +4 (100), Sneak +2 (98), Repair +6 (98), Science +6 (98), Medicine +4 (98)
Almost Perfect (Big Guns)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Intelligence)
Bobblehead (Agility)
Bobblehead (Luck)
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