Level 1
ST 5 PE 5 EN 5 CH 1 IN 9 AG 8 LK 7
Small Guns, Repair, and Sneak
Bobblehead (Medicine)
Level 2
Sneak +3 (40), Small Guns +3 (45), Lockpick +9 (25), Repair +3 (47), Science +1 (25)
Gun Nut
Bobblehead (Strength)
Bobblehead (Luck)
Level 3
Sneak +3 (43), Small Guns +4 (54), Lockpick +5 (30), Repair +3 (55), Science +4 (29)
Gun Nut
Bobblehead (Science)
Bobblehead (Lockpick)
Bobblehead (Charisma)
Level 4
Sneak +3 (46), Small Guns +3 (57), Lockpick +10 (50), Repair +3 (58)
Educated
Bobblehead (Agility)
Bobblehead (Perception)
Bobblehead (Repair)
Level 5
Sneak +7 (55), Small Guns +7 (66), Repair +7 (75), Science +1 (40)
Comprehension
Big Book of Science => Science +2 (42)
Chinese Army: Special Ops Training Manual => Sneak +2 (57)
Grognak the Barbarian => Melee Weapons +2 (20)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (18)
Nikola Tesla and You => Energy Weapons +2 (20)
Tales of a Junktown Jerky Vendor => Barter +2 (12)
Guns and Bullets => Small Guns +2 (68)
Bobblehead (Intelligence)
Bobblehead (Speech)
Level 6
Sneak +9 (66), Small Guns +7 (75), Repair +7 (84)
Bloody Mess
Bobblehead (Small Guns)
Bobblehead (Unarmed)
Bobblehead (Melee Weapons)
Bobblehead (Explosives)
Bobblehead (Endurance)
Pugilism Illustrated => Unarmed +2 (30)
Level 7
Sneak +6 (72), Small Guns +5 (90), Repair +6 (90), Science +6 (50)
Toughness
Bobblehead (Barter)
Bobblehead (Sneak)
Bobblehead (Big Guns)
Ant Might
Rad Regeneration
Duck and Cover! => Explosives +2 (30)
Chinese Army: Special Ops Training Manual => Sneak +2 (84)
D.C. Journal of Internal Medicine => Medicine +2 (38)
Level 8
Sneak +6 (90), Small Guns +10 (100), Repair +7 (97)
Commando
Nikola Tesla and You => Energy Weapons +2 (22)
Level 9
Energy Weapons +18 (40), Repair +3 (100), Medicine +2 (40)
Scrounger
Covert Ops
Level 10
Energy Weapons +10 (50), Medicine +13 (53)
Finesse
Pitt Fighter
Level 11
Energy Weapons +16 (66), Medicine +7 (60)
Mysterious Stranger
Level 12
Energy Weapons +23 (89)
Silent Running
Paradise Lost => Speech +2 (22)
Tales of a Junktown Jerky Vendor => Barter +2 (24)
Duck and Cover! => Explosives +2 (32)
Level 13
Energy Weapons +11 (100), Science +12 (65)
Sniper