Strength
5
 
Perception
1
 
Endurance
9
 
Charisma
5
 
Intelligence
9
 
Agility
5
 
Luck
6
 
Action Points
75
 
Carry Weight
200
 
Critical Chance
6%
 
Dmg Resist
0%
 
Hit Points
280
 
Melee Damage
2.5
 
Skill Points
19
 
Barter
15
 
Big Guns
23
 
Energy Weapons
7
 
Explosives
7
 
Lockpick
22
 
Medicine
23
 
Melee Weapons
15
 
Repair
23
 
Science
38
 
Small Guns
15
 
Sneak
15
 
Speech
30
 
Unarmed
23
 
Level 1
ST 5 PE 1 EN 9 CH 5 IN 9 AG 5 LK 6
Lockpick, Science, and Speech
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