Strength
6
 
Perception
6
 
Endurance
7
 
Charisma
6
 
Intelligence
7
 
Agility
1
 
Luck
7
 
Action Points
67
 
Carry Weight
210
 
Critical Chance
7%
 
Dmg Resist
0%
 
Hit Points
260
 
Melee Damage
3.0
 
Skill Points
17
 
Barter
45
 
Big Guns
45
 
Energy Weapons
18
 
Explosives
45
 
Lockpick
18
 
Medicine
30
 
Melee Weapons
18
 
Repair
20
 
Science
20
 
Small Guns
8
 
Sneak
8
 
Speech
18
 
Unarmed
20
 
Swift Learner (2)
Level 1
ST 6 PE 6 EN 7 CH 6 IN 7 AG 1 LK 7
Barter, Big Guns, and Explosives
Bobblehead (Medicine)
Level 2
Explosives +6 (39), Barter +6 (39), Big Guns +5 (40)
Swift Learner
Level 3
Explosives +6 (45), Barter +6 (45), Big Guns +5 (45)
Swift Learner
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