Level 1
ST 5 PE 5 EN 5 CH 5 IN 10 AG 5 LK 5
Speech, Science, and Medicine
Level 2
Unarmed +5 (20), Speech +5 (35), Barter +5 (20), Melee Weapons +5 (22)
Intense Training (ST)
Level 3
Unarmed +7 (27), Speech +5 (40), Barter +5 (25), Melee Weapons +3 (25)
Intense Training (PE)
Level 4
Lockpick +3 (20), Unarmed +3 (30), Repair +5 (30), Explosives +4 (21), Barter +5 (30)
Educated
Covert Ops
Power Armor Training
Booster Shot
Pitt Fighter
Auto Expert
Level 5
Lockpick +6 (29), Unarmed +5 (35), Science +2 (45), Melee Weapons +10 (35)
Comprehension
Bobblehead (Big Guns)
Bobblehead (Medicine)
Bobblehead (Melee Weapons)
Bobblehead (Speech)
Level 6
Sneak +5 (20), Lockpick +6 (35), Repair +5 (35), Barter +2 (32), Science +5 (50)
Bloody Mess
Level 7
Unarmed +10 (45), Barter +3 (35), Science +5 (55), Medicine +5 (55)
Toughness
Level 8
Small Guns +2 (20), Energy Weapons +1 (18), Unarmed +5 (50), Science +5 (60), Melee Weapons +5 (50), Medicine +5 (60)
Strong Back
Ant Might
Level 9
Lockpick +15 (50), Repair +5 (40), Explosives +3 (24)
Iron Fist
Level 10
Sneak +5 (27), Small Guns +5 (27), Unarmed +5 (55), Barter +5 (40), Melee Weapons +3 (55)
Intense Training (AG)
Level 11
Sneak +13 (40), Unarmed +5 (60), Melee Weapons +5 (60)
Iron Fist
Level 12
Sneak +10 (60), Small Guns +3 (30), Repair +5 (45), Barter +5 (45)
Silent Running
Level 13
Small Guns +10 (40), Energy Weapons +2 (20), Repair +5 (50), Explosives +1 (25), Barter +5 (50)
Iron Fist
Big Book of Science => Science +2 (62)
Big Book of Science => Science +2 (64)
Big Book of Science => Science +2 (66)
Chinese Army: Special Ops Training Manual => Sneak +2 (62)
Chinese Army: Special Ops Training Manual => Sneak +2 (64)
Dean's Electronics => Repair +2 (52)
Dean's Electronics => Repair +2 (54)
Dean's Electronics => Repair +2 (56)
Dean's Electronics => Repair +2 (58)
Duck and Cover! => Explosives +2 (27)
D.C. Journal of Internal Medicine => Medicine +2 (62)
D.C. Journal of Internal Medicine => Medicine +2 (64)
D.C. Journal of Internal Medicine => Medicine +2 (66)
D.C. Journal of Internal Medicine => Medicine +2 (68)
D.C. Journal of Internal Medicine => Medicine +2 (70)
Grognak the Barbarian => Melee Weapons +2 (62)
Guns and Bullets => Small Guns +2 (42)
Guns and Bullets => Small Guns +2 (44)
Guns and Bullets => Small Guns +2 (46)
Lying, Congressional Style => Speech +2 (52)
Lying, Congressional Style => Speech +2 (54)
Lying, Congressional Style => Speech +2 (56)
Lying, Congressional Style => Speech +2 (58)
Nikola Tesla and You => Energy Weapons +2 (22)
Pugilism Illustrated => Unarmed +2 (62)
Pugilism Illustrated => Unarmed +2 (64)
Pugilism Illustrated => Unarmed +2 (66)
Pugilism Illustrated => Unarmed +2 (68)
Tales of a Junktown Jerky Vendor => Barter +2 (52)
Tales of a Junktown Jerky Vendor => Barter +2 (54)
Tumblers Today => Lockpick +2 (52)
Tumblers Today => Lockpick +2 (54)
Tumblers Today => Lockpick +2 (56)
Tumblers Today => Lockpick +2 (58)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (27)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (29)
Level 14
Sneak +1 (65), Small Guns +4 (50), Energy Weapons +3 (35), Lockpick +2 (60), Unarmed +2 (70), Speech +2 (60), Repair +2 (60), Explosives +3 (30), Barter +1 (55), Melee Weapons +2 (64), Big Guns +1 (30)
Cyborg
Level 15
Sneak +5 (70), Science +4 (70), Melee Weapons +6 (70), Big Guns +8 (38)
Light Step
Level 16
Energy Weapons +5 (40), Explosives +10 (40), Barter +6 (63), Big Guns +2 (40)
Intense Training (CH)
Level 17
Energy Weapons +10 (50), Lockpick +8 (68), Speech +3 (65), Barter +2 (65)
Master Trader
Level 18
Lockpick +3 (71), Science +20 (90)
Paralyzing Palm
Level 19
Lockpick +3 (74), Unarmed +10 (80), Melee Weapons +10 (80)
Sniper
Level 20
Sneak +10 (80), Lockpick +1 (75), Explosives +2 (42), Barter +5 (70), Big Guns +5 (45)
Ninja
Level 21
Repair +10 (70), Explosives +8 (50), Big Guns +5 (50)
Grim Reaper's Sprint
Level 22
Lockpick +5 (80), Speech +15 (80), Barter +3 (73)
Fortune Finder
Level 23
Small Guns +20 (70), Energy Weapons +1 (51), Barter +2 (75)
Intense Training (LK)
Ghoul Ecology
Superior Defender
Wired Reflexes
Xenotech Expert
Rad Regeneration
Punga Power!
Level 24
Energy Weapons +9 (60), Lockpick +4 (84), Explosives +10 (60)
Better Criticals
Level 25
Lockpick +11 (95), Science +2 (92), Big Guns +10 (60)
Mysterious Stranger
Bobblehead (Barter)
Bobblehead (Energy Weapons)
Bobblehead (Explosives)
Bobblehead (Lockpick)
Bobblehead (Repair)
Bobblehead (Science)
Bobblehead (Small Guns)
Bobblehead (Sneak)
Bobblehead (Unarmed)
Level 26
Unarmed +5 (95), Barter +5 (90), Melee Weapons +3 (83), Big Guns +10 (70)
Warmonger
Level 27
Speech +1 (81), Barter +10 (100), Melee Weapons +12 (95)
Animal Friend
Level 28
Sneak +3 (95), Small Guns +3 (85), Energy Weapons +3 (73), Unarmed +5 (100), Speech +4 (85), Melee Weapons +5 (100)
Intense Training (AG)
Level 29
Sneak +5 (100), Small Guns +5 (90), Energy Weapons +2 (75), Speech +6 (91), Repair +5 (85)
Nerves of Steel
Level 30
Speech +9 (100), Repair +14 (100)
Almost Perfect
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Charisma)
Bobblehead (Endurance)
Bobblehead (Agility)
Bobblehead (Luck)
Guns and Bullets => Small Guns +2 (100)
D.C. Journal of Internal Medicine => Medicine +2 (74)
D.C. Journal of Internal Medicine => Medicine +2 (76)
D.C. Journal of Internal Medicine => Medicine +2 (78)
D.C. Journal of Internal Medicine => Medicine +2 (80)
D.C. Journal of Internal Medicine => Medicine +2 (82)
D.C. Journal of Internal Medicine => Medicine +2 (84)
D.C. Journal of Internal Medicine => Medicine +2 (86)
D.C. Journal of Internal Medicine => Medicine +2 (88)
D.C. Journal of Internal Medicine => Medicine +2 (90)
Chinese Army: Special Ops Training Manual => Sneak +2 (100)
D.C. Journal of Internal Medicine => Medicine +2 (92)
D.C. Journal of Internal Medicine => Medicine +2 (94)
D.C. Journal of Internal Medicine => Medicine +2 (96)
D.C. Journal of Internal Medicine => Medicine +2 (98)
D.C. Journal of Internal Medicine => Medicine +2 (100)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (84)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (86)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (88)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (90)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (92)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (94)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (96)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (98)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (100)
Nikola Tesla and You => Energy Weapons +2 (87)
Nikola Tesla and You => Energy Weapons +2 (89)
Nikola Tesla and You => Energy Weapons +2 (91)
Nikola Tesla and You => Energy Weapons +2 (93)
Nikola Tesla and You => Energy Weapons +2 (95)
Nikola Tesla and You => Energy Weapons +2 (97)
Nikola Tesla and You => Energy Weapons +2 (99)
Nikola Tesla and You => Energy Weapons +2 (100)
Paradise Lost => Speech +2 (100)
Duck and Cover! => Explosives +2 (82)
Duck and Cover! => Explosives +2 (84)
Duck and Cover! => Explosives +2 (86)
Duck and Cover! => Explosives +2 (88)
Duck and Cover! => Explosives +2 (90)
Duck and Cover! => Explosives +2 (92)
Duck and Cover! => Explosives +2 (94)
Duck and Cover! => Explosives +2 (96)
Duck and Cover! => Explosives +2 (98)
Duck and Cover! => Explosives +2 (100)
Barkskin