Level 1
ST 5 PE 6 EN 6 CH 2 IN 7 AG 7 LK 7
Small Guns, Lockpick, and Repair
Level 2
Small Guns +5 (45), Explosives +12 (30)
Gun Nut
Level 3
Small Guns +17 (67)
Gun Nut
Bobblehead (Intelligence)
Level 4
Small Guns +18 (85)
Educated
Level 5
Lockpick +21 (54)
Gun Nut
Bobblehead (Small Guns)
Level 6
Sneak +21 (46)
Thief
Level 7
Lockpick +16 (75), Speech +4 (14), Repair +1 (53)
Bloody Mess
Level 8
Sneak +11 (57), Lockpick +10 (85)
Commando
Level 9
Sneak +21 (78)
Scrounger
Level 10
Sneak +7 (85), Repair +14 (67)
Finesse
Level 11
Repair +21 (88)
Strong Back
Level 12
Speech +19 (33), Repair +2 (90)
Sniper
Bobblehead (Strength)
Level 13
Explosives +8 (38), Melee Weapons +7 (25), Medicine +6 (28)
Silent Running
Level 14
Speech +17 (50), Explosives +4 (42)
Light Step
Level 15
Speech +20 (70), Science +1 (23)
Thief
Level 16
Speech +20 (90), Explosives +1 (43)
Action Boy/Girl
Level 17
Energy Weapons +2 (20), Explosives +17 (75), Big Guns +2 (20)
Tag! (Explosives)
Level 18
Explosives +15 (90), Science +6 (29)
Better Criticals (Explosives)
Level 19
Energy Weapons +10 (30), Big Guns +11 (31)
Fast Metabolism (Explosives)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Agility)
Bobblehead (Luck)
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Energy Weapons)
Bobblehead (Explosives)
Bobblehead (Lockpick)
Bobblehead (Medicine)
Bobblehead (Melee Weapons)
Bobblehead (Repair)
Bobblehead (Science)
Bobblehead (Sneak)
Bobblehead (Speech)
Bobblehead (Unarmed)
Level 20
Energy Weapons +21 (63)
Grim Reaper's Sprint (Explosives)
Level 21
Science +21 (60)
Mysterious Stranger (Explosives)
Level 22
Science +21 (81)
Puppies! (Explosives)
Level 23
Energy Weapons +12 (75), Science +9 (90)
Fortune Finder (Explosives)
Level 24
Energy Weapons +14 (89), Big Guns +7 (50)
Life Giver (Explosives)
Level 25
Energy Weapons +1 (90), Big Guns +20 (70)
Adamantium Skeleton (Explosives)
Level 26
Medicine +11 (49), Big Guns +10 (80)
Nerves of Steel (Explosives)
Level 27
Medicine +21 (70)
Warmonger (Explosives)
Level 28
Barter +1 (23), Medicine +10 (80), Big Guns +10 (90)
Rad Absorption (Explosives)
Level 29
Energy Weapons +10 (100), Barter +1 (24), Big Guns +10 (100)
Cyborg (Explosives)
Level 30
Barter +1 (38), Science +10 (100), Medicine +10 (93)
Almost Perfect (Explosives)