Level 1
ST 4 PE 6 EN 7 CH 2 IN 9 AG 6 LK 6
Small Guns, Repair, and Medicine
Ant Might
Covert Ops
Power Armor Training
Level 2
Small Guns +5 (40), Energy Weapons +2 (19), Lockpick +5 (25), Repair +2 (40), Explosives +3 (20), Medicine +2 (40)
Lady Killer/Black Widow
Level 3
Small Guns +10 (50), Repair +9 (49)
Daddy's Boy/Girl
Level 4
Small Guns +5 (55), Energy Weapons +6 (25), Speech +1 (10), Repair +1 (50), Barter +1 (10), Science +4 (35), Big Guns +1 (20)
Educated
Level 5
Sneak +1 (18), Small Guns +5 (60), Unarmed +1 (20), Repair +10 (60), Melee Weapons +5 (20)
Comprehension
Level 6
Sneak +2 (20), Science +15 (50), Medicine +5 (50)
Toughness
Level 7
Small Guns +10 (70), Lockpick +10 (35), Science +2 (52)
Entomologist
Level 8
Small Guns +5 (75), Lockpick +15 (50), Science +2 (54)
Scrounger
Level 9
Energy Weapons +2 (27), Repair +10 (70), Melee Weapons +10 (30)
Strong Back
Level 10
Energy Weapons +6 (33), Repair +5 (75), Science +11 (65)
Finesse
Level 11
Energy Weapons +2 (35), Science +10 (75), Melee Weapons +10 (40)
Nerd Rage!
Level 12
Energy Weapons +15 (50), Lockpick +7 (57)
Robotics Expert
Level 13
Lockpick +18 (75), Explosives +4 (24)
Life Giver
Level 14
Energy Weapons +10 (70), Explosives +2 (26), Medicine +10 (60)
Cyborg
Level 15
Sneak +10 (30), Explosives +2 (28), Medicine +10 (70)
Adamantium Skeleton
Level 16
Sneak +7 (37), Energy Weapons +10 (80), Medicine +5 (75)
Better Criticals
Level 17
Sneak +13 (65), Explosives +9 (37)
Tag! (Sneak)
Level 18
Sneak +10 (75), Big Guns +12 (32)
Fast Metabolism
Level 19
Explosives +3 (40), Melee Weapons +10 (50), Big Guns +9 (41)
Lead Belly
Level 20
Explosives +10 (50), Melee Weapons +10 (60), Big Guns +2 (43)
Intense Training (AG)
Level 21
Sneak +3 (80), Melee Weapons +15 (75), Big Guns +4 (47)
Mister Sandman
Level 22
Explosives +15 (65), Melee Weapons +5 (80), Big Guns +2 (49)
Ninja
Level 23
Explosives +10 (75), Big Guns +12 (61)
Pyromaniac
Level 24
Speech +13 (29), Big Guns +9 (70)
No Weaknesses
Level 25
Speech +22 (51)
Child at Heart
Level 26
Unarmed +3 (23), Speech +19 (70)
Demolition Expert
Level 27
Unarmed +22 (45)
Demolition Expert
Level 28
Unarmed +15 (60), Barter +7 (23)
Rad Absorption
Level 29
Barter +22 (45)
Demolition Expert
Level 30
Small Guns +3 (86), Barter +15 (70), Melee Weapons +4 (94)
Almost Perfect
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Intelligence)
Bobblehead (Agility)
Bobblehead (Luck)
Big Book of Science => Science +2 (81)
Big Book of Science => Science +2 (83)
Big Book of Science => Science +2 (85)
Big Book of Science => Science +2 (87)
Big Book of Science => Science +2 (89)
Big Book of Science => Science +2 (91)
Big Book of Science => Science +2 (93)
Big Book of Science => Science +2 (95)
Big Book of Science => Science +2 (97)
Big Book of Science => Science +2 (99)
Big Book of Science => Science +2 (100)
Chinese Army: Special Ops Training Manual => Sneak +2 (90)
Chinese Army: Special Ops Training Manual => Sneak +2 (92)
Chinese Army: Special Ops Training Manual => Sneak +2 (94)
Chinese Army: Special Ops Training Manual => Sneak +2 (96)
Chinese Army: Special Ops Training Manual => Sneak +2 (98)
Chinese Army: Special Ops Training Manual => Sneak +2 (100)
D.C. Journal of Internal Medicine => Medicine +2 (81)
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Energy Weapons)
Bobblehead (Explosives)
Bobblehead (Lockpick)
Bobblehead (Medicine)
Bobblehead (Melee Weapons)
Bobblehead (Repair)
Bobblehead (Science)
Bobblehead (Small Guns)
Bobblehead (Unarmed)
Bobblehead (Sneak)
Bobblehead (Speech)
D.C. Journal of Internal Medicine => Medicine +2 (93)
D.C. Journal of Internal Medicine => Medicine +2 (95)
D.C. Journal of Internal Medicine => Medicine +2 (97)
D.C. Journal of Internal Medicine => Medicine +2 (99)
D.C. Journal of Internal Medicine => Medicine +2 (100)
Guns and Bullets => Small Guns +2 (100)
Paradise Lost => Speech +2 (94)
Grognak the Barbarian => Melee Weapons +2 (100)
Lying, Congressional Style => Speech +2 (96)
Duck and Cover! => Explosives +2 (97)
Duck and Cover! => Explosives +2 (99)
Duck and Cover! => Explosives +2 (100)
Lying, Congressional Style => Speech +2 (98)
Lying, Congressional Style => Speech +2 (100)
Pugilism Illustrated => Unarmed +2 (80)
Pugilism Illustrated => Unarmed +2 (82)
Pugilism Illustrated => Unarmed +2 (84)
Pugilism Illustrated => Unarmed +2 (86)
Pugilism Illustrated => Unarmed +2 (88)
Pugilism Illustrated => Unarmed +2 (90)
Pugilism Illustrated => Unarmed +2 (92)
Pugilism Illustrated => Unarmed +2 (94)
Pugilism Illustrated => Unarmed +2 (96)
Pugilism Illustrated => Unarmed +2 (98)
Pugilism Illustrated => Unarmed +2 (100)
Tales of a Junktown Jerky Vendor => Barter +2 (84)
Tumblers Today => Lockpick +2 (97)
Tales of a Junktown Jerky Vendor => Barter +2 (86)
Tales of a Junktown Jerky Vendor => Barter +2 (88)
Tales of a Junktown Jerky Vendor => Barter +2 (90)
Tales of a Junktown Jerky Vendor => Barter +2 (92)
Tales of a Junktown Jerky Vendor => Barter +2 (94)
Tales of a Junktown Jerky Vendor => Barter +2 (96)
Tales of a Junktown Jerky Vendor => Barter +2 (98)
Tales of a Junktown Jerky Vendor => Barter +2 (100)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (90)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (92)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (94)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (96)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (98)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (100)
Tumblers Today => Lockpick +2 (99)
Tales of a Junktown Jerky Vendor => Barter +2 (100)
Tumblers Today => Lockpick +2 (100)
D.C. Journal of Internal Medicine => Medicine +2 (100)
Dean's Electronics => Repair +2 (91)
Dean's Electronics => Repair +2 (93)
Dean's Electronics => Repair +2 (95)
Dean's Electronics => Repair +2 (97)
Dean's Electronics => Repair +2 (99)
Dean's Electronics => Repair +2 (100)