Strength
5
 
Perception
8
 
Endurance
7
 
Charisma
1
 
Intelligence
7
 
Agility
3
 
Luck
9
 
Action Points
71
 
Carry Weight
200
 
Critical Chance
9%
 
Dmg Resist
0%
 
Hit Points
240
 
Melee Damage
2.5
 
Skill Points
17
 
Barter
9
 
Big Guns
21
 
Energy Weapons
23
 
Explosives
23
 
Lockpick
38
 
Medicine
21
 
Melee Weapons
17
 
Repair
36
 
Science
21
 
Small Guns
28
 
Sneak
13
 
Speech
9
 
Unarmed
21
 
Level 1
ST 5 PE 8 EN 7 CH 1 IN 7 AG 3 LK 9
Small Guns, Repair, and Lockpick
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