Strength
9
 
Perception
9
 
Endurance
9
 
Charisma
9
 
Intelligence
9
 
Agility
9
 
Luck
9
 
Action Points
108
 
Carry Weight
290
 
Critical Chance
14%
 
Dmg Resist
28%
 
Hit Points
600
 
Melee Damage
4.5
 
Skill Points
22
 
Barter
100
 
Big Guns
100
 
Energy Weapons
100
 
Explosives
100
 
Lockpick
100
 
Medicine
100
 
Melee Weapons
100
 
Repair
100
 
Science
100
 
Small Guns
100
 
Sneak
100
 
Speech
100
 
Unarmed
100
 
Action Boy/Girl
Adamantium Skeleton
Almost Perfect
Ant Sight
Auto Expert
Barkskin
Better Criticals
Bloody Mess
Booster Shot
Commando
Comprehension
Concentrated Fire
Covert Ops
Cyborg
Educated
Fast Metabolism
Finesse
Grim Reaper's Sprint
Gun Nut
Hematophage
Lawbringer
Life Giver
Mysterious Stranger
Nerves of Steel
Pitt Fighter
Power Armor Training
Puppies!
Rad Absorption
Rad Regeneration
Rad Resistance
Silent Running
Size Matters (2)
Sniper
Strong Back
Tag!
Thief
Toughness
Wired Reflexes
Level 1
ST 5 PE 6 EN 6 CH 5 IN 6 AG 6 LK 6
Repair, Small Guns, and Speech
Bobblehead (Strength)
Bobblehead (Luck)
Bobblehead (Big Guns)
Bobblehead (Energy Weapons)
Bobblehead (Lockpick)
Bobblehead (Explosives)
Bobblehead (Agility)
Bobblehead (Intelligence)
Bobblehead (Science)
Bobblehead (Charisma)
Bobblehead (Endurance)
Bobblehead (Barter)
Bobblehead (Speech)
Bobblehead (Medicine)
Bobblehead (Unarmed)
Bobblehead (Melee Weapons)
Bobblehead (Sneak)
Bobblehead (Perception)
Bobblehead (Small Guns)
Bobblehead (Repair)
Ant Sight
Barkskin
Booster Shot
Auto Expert
Rad Regeneration
Hematophage
Wired Reflexes
Power Armor Training
Pitt Fighter
Covert Ops
Grognak the Barbarian => Melee Weapons +1 (29)
Level 2
Sneak +5 (40), Small Guns +2 (50), Lockpick +5 (45), Repair +5 (50)
Thief
Level 3
Lockpick +3 (48), Speech +2 (45), Science +7 (40), Medicine +5 (35)
Gun Nut
Level 4
Sneak +5 (45), Lockpick +2 (50), Science +10 (50)
Comprehension
Big Book of Science => Science +2 (52)
Big Book of Science => Science +2 (54)
Big Book of Science => Science +2 (56)
Big Book of Science => Science +2 (58)
Big Book of Science => Science +2 (60)
Big Book of Science => Science +2 (62)
Big Book of Science => Science +2 (64)
Big Book of Science => Science +2 (66)
Big Book of Science => Science +2 (68)
Big Book of Science => Science +2 (70)
Big Book of Science => Science +2 (72)
Big Book of Science => Science +2 (74)
Dean's Electronics => Repair +2 (57)
Dean's Electronics => Repair +2 (59)
Dean's Electronics => Repair +2 (61)
Dean's Electronics => Repair +2 (63)
Dean's Electronics => Repair +2 (65)
Dean's Electronics => Repair +2 (67)
Guns and Bullets => Small Guns +2 (57)
Guns and Bullets => Small Guns +2 (59)
Guns and Bullets => Small Guns +2 (61)
Guns and Bullets => Small Guns +2 (63)
Guns and Bullets => Small Guns +2 (65)
Guns and Bullets => Small Guns +2 (67)
Guns and Bullets => Small Guns +2 (69)
Guns and Bullets => Small Guns +2 (71)
Guns and Bullets => Small Guns +2 (73)
Guns and Bullets => Small Guns +2 (75)
Chinese Army: Special Ops Training Manual => Sneak +2 (47)
Chinese Army: Special Ops Training Manual => Sneak +2 (49)
Chinese Army: Special Ops Training Manual => Sneak +2 (51)
Chinese Army: Special Ops Training Manual => Sneak +2 (53)
Chinese Army: Special Ops Training Manual => Sneak +2 (55)
Chinese Army: Special Ops Training Manual => Sneak +2 (57)
Chinese Army: Special Ops Training Manual => Sneak +2 (59)
D.C. Journal of Internal Medicine => Medicine +2 (37)
D.C. Journal of Internal Medicine => Medicine +2 (39)
D.C. Journal of Internal Medicine => Medicine +2 (41)
D.C. Journal of Internal Medicine => Medicine +2 (43)
D.C. Journal of Internal Medicine => Medicine +2 (45)
D.C. Journal of Internal Medicine => Medicine +2 (47)
D.C. Journal of Internal Medicine => Medicine +2 (49)
D.C. Journal of Internal Medicine => Medicine +2 (51)
D.C. Journal of Internal Medicine => Medicine +2 (53)
D.C. Journal of Internal Medicine => Medicine +2 (55)
D.C. Journal of Internal Medicine => Medicine +2 (57)
D.C. Journal of Internal Medicine => Medicine +2 (59)
Lying, Congressional Style => Speech +2 (47)
Lying, Congressional Style => Speech +2 (49)
Lying, Congressional Style => Speech +2 (51)
Lying, Congressional Style => Speech +2 (53)
Lying, Congressional Style => Speech +2 (55)
Lying, Congressional Style => Speech +2 (57)
Lying, Congressional Style => Speech +2 (59)
Lying, Congressional Style => Speech +2 (61)
Lying, Congressional Style => Speech +2 (63)
Lying, Congressional Style => Speech +2 (65)
Lying, Congressional Style => Speech +2 (67)
Lying, Congressional Style => Speech +2 (69)
Nikola Tesla and You => Energy Weapons +2 (34)
Nikola Tesla and You => Energy Weapons +2 (36)
Nikola Tesla and You => Energy Weapons +2 (38)
Nikola Tesla and You => Energy Weapons +2 (40)
Nikola Tesla and You => Energy Weapons +2 (42)
Nikola Tesla and You => Energy Weapons +2 (44)
Nikola Tesla and You => Energy Weapons +2 (46)
Nikola Tesla and You => Energy Weapons +2 (48)
Nikola Tesla and You => Energy Weapons +2 (50)
Nikola Tesla and You => Energy Weapons +2 (52)
Nikola Tesla and You => Energy Weapons +2 (54)
Nikola Tesla and You => Energy Weapons +2 (56)
Nikola Tesla and You => Energy Weapons +2 (58)
Paradise Lost => Speech +2 (71)
Pugilism Illustrated => Unarmed +2 (32)
Pugilism Illustrated => Unarmed +2 (34)
Pugilism Illustrated => Unarmed +2 (36)
Pugilism Illustrated => Unarmed +2 (38)
Pugilism Illustrated => Unarmed +2 (40)
Pugilism Illustrated => Unarmed +2 (42)
Pugilism Illustrated => Unarmed +2 (44)
Pugilism Illustrated => Unarmed +2 (46)
Tumblers Today => Lockpick +2 (52)
Tumblers Today => Lockpick +2 (54)
Tumblers Today => Lockpick +2 (56)
Tumblers Today => Lockpick +2 (58)
Tumblers Today => Lockpick +2 (60)
Tumblers Today => Lockpick +2 (62)
Tumblers Today => Lockpick +2 (64)
Tumblers Today => Lockpick +2 (66)
Tumblers Today => Lockpick +2 (68)
Grognak the Barbarian => Melee Weapons +2 (31)
Grognak the Barbarian => Melee Weapons +2 (33)
Grognak the Barbarian => Melee Weapons +2 (35)
Grognak the Barbarian => Melee Weapons +2 (37)
Grognak the Barbarian => Melee Weapons +2 (39)
Grognak the Barbarian => Melee Weapons +2 (41)
Grognak the Barbarian => Melee Weapons +2 (43)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (32)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (34)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (36)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (38)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (40)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (42)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (44)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (46)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (48)
Level 5
Sneak +1 (60), Barter +12 (40), Science +1 (75), Melee Weapons +2 (45), Medicine +1 (60)
Educated
Level 6
Sneak +1 (61), Energy Weapons +2 (60), Lockpick +2 (70), Explosives +3 (35), Barter +10 (50), Big Guns +2 (50)
Toughness
Level 7
Sneak +4 (65), Speech +3 (74), Repair +3 (70), Barter +10 (60)
Bloody Mess
Level 8
Unarmed +4 (50), Speech +1 (75), Barter +10 (70), Big Guns +5 (55)
Commando
Level 9
Explosives +5 (40), Barter +10 (80), Big Guns +5 (60)
Strong Back
Level 10
Explosives +10 (50), Barter +10 (90)
Mysterious Stranger
Level 11
Sneak +5 (70), Barter +10 (100), Melee Weapons +5 (50)
Finesse
Level 12
Sneak +5 (75), Small Guns +5 (80), Speech +5 (80), Science +5 (80)
Sniper
Level 13
Lockpick +5 (75), Speech +10 (90), Explosives +5 (55)
Silent Running
Level 14
Lockpick +10 (85), Medicine +10 (70)
Cyborg
Level 15
Small Guns +10 (90), Speech +10 (100)
Adamantium Skeleton
Level 16
Lockpick +5 (90), Medicine +15 (85)
Action Boy/Girl
Level 17
Repair +10 (80), Science +5 (85), Medicine +5 (90)
Better Criticals
Level 18
Sneak +5 (90), Small Guns +5 (95), Repair +5 (85), Science +5 (90)
Concentrated Fire
Level 19
Sneak +5 (95), Lockpick +5 (95), Repair +5 (90), Science +5 (95)
Tag! (Energy Weapons)
Level 20
Sneak +5 (100), Small Guns +5 (100), Lockpick +5 (100), Science +5 (100)
Grim Reaper's Sprint (Energy Weapons)
Level 21
Energy Weapons +10 (95), Repair +10 (100)
Life Giver (Energy Weapons)
Level 22
Energy Weapons +5 (100), Explosives +5 (60), Medicine +10 (100)
Puppies! (Energy Weapons)
Level 23
Melee Weapons +20 (70)
Fast Metabolism (Energy Weapons)
Level 24
Explosives +10 (70), Melee Weapons +10 (80)
Size Matters (Energy Weapons)
Level 25
Melee Weapons +10 (90), Big Guns +10 (100)
Size Matters (Energy Weapons)
Level 26
Explosives +10 (80), Melee Weapons +10 (100)
Nerves of Steel (Energy Weapons)
Level 27
Unarmed +20 (70)
Rad Resistance (Energy Weapons)
Level 28
Unarmed +15 (85), Explosives +5 (85)
Rad Absorption (Energy Weapons)
Level 29
Unarmed +10 (95), Explosives +10 (95)
Lawbringer (Energy Weapons)
Level 30
Unarmed +5 (100), Explosives +5 (100)
Almost Perfect (Energy Weapons)
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