Strength
2
 
Perception
5
 
Endurance
3
 
Charisma
7
 
Intelligence
10
 
Agility
5
 
Luck
8
 
Action Points
75
 
Carry Weight
170
 
Critical Chance
8%
 
Dmg Resist
0%
 
Hit Points
160
 
Melee Damage
1.0
 
Skill Points
20
 
Barter
20
 
Big Guns
12
 
Energy Weapons
16
 
Explosives
16
 
Lockpick
16
 
Medicine
41
 
Melee Weapons
10
 
Repair
41
 
Science
26
 
Small Guns
16
 
Sneak
31
 
Speech
20
 
Unarmed
12
 
Level 1
ST 2 PE 5 EN 3 CH 7 IN 10 AG 5 LK 8
Medicine, Repair, and Sneak
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