Strength
6
 
Perception
5
 
Endurance
4
 
Charisma
5
 
Intelligence
10
 
Agility
5
 
Luck
6
 
Action Points
75
 
Carry Weight
210
 
Critical Chance
6%
 
Dmg Resist
0%
 
Hit Points
240
 
Melee Damage
3.0
 
Skill Points
23
 
Barter
20
 
Big Guns
13
 
Energy Weapons
15
 
Explosives
30
 
Lockpick
32
 
Medicine
35
 
Melee Weapons
17
 
Repair
85
 
Science
30
 
Small Guns
85
 
Sneak
32
 
Speech
20
 
Unarmed
13
 
Educated
Gun Nut (2)
Swift Learner (3)
Level 1
ST 5 PE 5 EN 4 CH 5 IN 10 AG 5 LK 6
Sneak, Small Guns, and Repair
Bobblehead (Medicine)
Bobblehead (Strength)
Level 2
Small Guns +10 (40), Explosives +10 (25)
Swift Learner
Level 3
Small Guns +10 (50), Repair +10 (50)
Swift Learner
Level 4
Small Guns +10 (60), Repair +10 (60)
Educated
Level 5
Lockpick +15 (30), Speech +3 (18), Barter +5 (20)
Swift Learner
Level 6
Small Guns +5 (70), Lockpick +1 (31), Speech +2 (20), Repair +5 (70), Explosives +5 (30), Science +5 (30)
Gun Nut
Level 7
Sneak +2 (32), Small Guns +10 (85), Lockpick +1 (32), Repair +10 (85)
Gun Nut
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