Strength
7
 
Perception
6
 
Endurance
7
 
Charisma
2
 
Intelligence
7
 
Agility
10
 
Luck
8
 
Action Points
85
 
Carry Weight
270
 
Critical Chance
8%
 
Dmg Resist
10%
 
Hit Points
320
 
Melee Damage
3.5
 
Skill Points
20
 
Barter
10
 
Big Guns
20
 
Energy Weapons
62
 
Explosives
18
 
Lockpick
18
 
Medicine
70
 
Melee Weapons
20
 
Repair
69
 
Science
70
 
Small Guns
62
 
Sneak
26
 
Speech
10
 
Unarmed
20
 
Bloody Mess
Commando
Comprehension
Educated
Gun Nut (2)
Strong Back
Toughness
Level 1
ST 6 PE 5 EN 6 CH 1 IN 6 AG 9 LK 7
Energy Weapons, Repair, and Small Guns
Bobblehead (Medicine)
Level 2
Small Guns +9 (53), Repair +7 (45)
Gun Nut
Bobblehead (Strength)
Bobblehead (Intelligence)
Level 3
Small Guns +2 (60), Energy Weapons +12 (43), Repair +3 (55)
Gun Nut
Level 4
Energy Weapons +17 (60)
Educated
Level 5
Medicine +20 (50)
Comprehension
Big Book of Science => Science +2 (22)
Big Book of Science => Science +2 (24)
Level 6
Medicine +20 (70)
Toughness
Level 7
Science +20 (44)
Bloody Mess
Level 8
Science +20 (64)
Commando
Level 9
Repair +14 (69), Science +6 (70)
Strong Back
Bobblehead (Endurance)
Bobblehead (Perception)
Bobblehead (Agility)
Bobblehead (Charisma)
Bobblehead (Luck)
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