Strength
9
 
Perception
9
 
Endurance
9
 
Charisma
9
 
Intelligence
10
 
Agility
9
 
Luck
9
 
Action Points
108
 
Carry Weight
240
 
Critical Chance
14%
 
Dmg Resist
10%
 
Hit Points
570
 
Melee Damage
4.5
 
Skill Points
23
 
Barter
89
 
Big Guns
89
 
Energy Weapons
91
 
Explosives
91
 
Lockpick
100
 
Medicine
100
 
Melee Weapons
89
 
Repair
97
 
Science
100
 
Small Guns
85
 
Sneak
100
 
Speech
89
 
Unarmed
89
 
Action Boy/Girl
Almost Perfect
Animal Friend (2)
Better Criticals
Child at Heart
Commando
Comprehension
Cyborg
Educated
Finesse
Grim Reaper's Sprint
Gunslinger
Intense Training (8)
Light Step
Mysterious Stranger
Nerves of Steel
Puppies!
Quantum Chemist
Silent Running
Sniper
Warmonger
Level 1
ST 5 PE 5 EN 5 CH 5 IN 9 AG 5 LK 6
Lockpick, Explosives, and Repair
Level 2
Sneak +5 (20), Small Guns +5 (20), Energy Weapons +1 (16), Lockpick +5 (35), Repair +1 (39), Science +1 (24), Big Guns +1 (16)
Intense Training (CH)
Bobblehead (Intelligence)
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Agility)
Bobblehead (Luck)
Level 3
Sneak +2 (27), Small Guns +2 (27), Energy Weapons +1 (20), Lockpick +2 (40), Science +12 (39), Big Guns +1 (20)
Intense Training (AG)
Level 4
Sneak +2 (29), Small Guns +2 (29), Energy Weapons +1 (21), Lockpick +5 (45), Explosives +2 (35), Science +6 (45), Medicine +1 (27), Big Guns +1 (21)
Educated
Level 5
Sneak +1 (30), Small Guns +1 (30), Energy Weapons +2 (23), Lockpick +5 (50), Speech +1 (21), Repair +3 (45), Science +5 (50), Medicine +3 (30), Big Guns +2 (23)
Child at Heart
Level 6
Sneak +2 (32), Small Guns +2 (32), Energy Weapons +2 (25), Lockpick +5 (55), Speech +5 (26), Science +5 (55), Big Guns +2 (25)
Comprehension
Level 7
Sneak +3 (35), Small Guns +3 (35), Energy Weapons +1 (26), Lockpick +3 (58), Speech +4 (30), Repair +5 (50), Science +3 (58), Big Guns +1 (26)
Gunslinger
Level 8
Sneak +2 (37), Small Guns +2 (37), Energy Weapons +4 (30), Lockpick +2 (60), Speech +7 (37), Science +2 (60), Big Guns +4 (30)
Commando
Level 9
Sneak +1 (38), Small Guns +1 (38), Energy Weapons +1 (31), Lockpick +6 (66), Speech +1 (38), Repair +1 (51), Science +6 (66), Medicine +5 (35), Big Guns +1 (31)
Intense Training (ST)
Level 10
Sneak +2 (40), Small Guns +2 (40), Energy Weapons +2 (33), Lockpick +4 (70), Speech +2 (40), Science +4 (70), Medicine +5 (40), Big Guns +2 (33)
Animal Friend
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Energy Weapons)
Bobblehead (Explosives)
Bobblehead (Lockpick)
Bobblehead (Medicine)
Bobblehead (Melee Weapons)
Bobblehead (Repair)
Bobblehead (Science)
Bobblehead (Small Guns)
Bobblehead (Sneak)
Bobblehead (Speech)
Bobblehead (Unarmed)
Level 11
Sneak +2 (52), Small Guns +2 (52), Energy Weapons +1 (44), Lockpick +5 (85), Unarmed +3 (31), Speech +2 (52), Repair +1 (62), Science +5 (85), Melee Weapons +1 (31), Big Guns +1 (44)
Finesse
Level 12
Sneak +1 (53), Small Guns +1 (53), Energy Weapons +1 (45), Lockpick +5 (90), Unarmed +1 (32), Speech +1 (53), Repair +1 (63), Explosives +1 (46), Barter +2 (32), Science +5 (90), Melee Weapons +1 (32), Medicine +2 (52), Big Guns +1 (45)
Sniper
Level 13
Sneak +1 (64), Small Guns +1 (54), Energy Weapons +1 (46), Lockpick +2 (92), Unarmed +1 (33), Speech +1 (54), Repair +1 (64), Explosives +1 (47), Barter +1 (33), Science +2 (92), Melee Weapons +1 (33), Medicine +9 (61), Big Guns +1 (46)
Silent Running
Level 14
Sneak +1 (65), Small Guns +1 (55), Energy Weapons +1 (57), Lockpick +6 (98), Unarmed +1 (34), Speech +1 (55), Repair +1 (65), Explosives +1 (48), Barter +1 (34), Science +6 (98), Melee Weapons +1 (34), Medicine +1 (62), Big Guns +1 (47)
Cyborg
Level 15
Sneak +1 (66), Small Guns +1 (56), Energy Weapons +1 (58), Lockpick +2 (100), Unarmed +6 (40), Speech +1 (56), Repair +1 (66), Explosives +1 (49), Barter +4 (38), Science +2 (100), Melee Weapons +1 (35), Medicine +1 (63), Big Guns +1 (48)
Light Step
Level 16
Sneak +2 (68), Small Guns +2 (58), Energy Weapons +1 (59), Unarmed +1 (41), Speech +1 (57), Repair +1 (67), Explosives +2 (51), Barter +3 (41), Melee Weapons +6 (41), Medicine +1 (64), Big Guns +3 (51)
Action Boy/Girl
Level 17
Energy Weapons +1 (60), Unarmed +9 (50), Barter +9 (50), Melee Weapons +4 (45)
Better Criticals
Level 18
Sneak +2 (70), Small Guns +2 (60), Energy Weapons +2 (62), Unarmed +1 (51), Speech +1 (58), Repair +1 (68), Explosives +2 (53), Barter +3 (53), Melee Weapons +6 (51), Medicine +1 (65), Big Guns +2 (53)
Mysterious Stranger
Level 19
Sneak +2 (72), Small Guns +2 (62), Energy Weapons +2 (64), Unarmed +2 (53), Speech +2 (60), Repair +2 (70), Explosives +2 (55), Barter +3 (56), Melee Weapons +2 (53), Medicine +2 (67), Big Guns +2 (55)
Intense Training (LK)
Level 20
Unarmed +7 (60), Explosives +5 (60), Barter +4 (60), Melee Weapons +2 (55), Big Guns +5 (60)
Grim Reaper's Sprint
Level 21
Small Guns +1 (64), Unarmed +2 (63), Speech +3 (64), Explosives +3 (64), Barter +3 (64), Melee Weapons +8 (64), Big Guns +3 (64)
Intense Training (LK)
Level 22
Small Guns +3 (67), Energy Weapons +2 (67), Unarmed +3 (66), Speech +3 (67), Explosives +3 (67), Barter +3 (67), Melee Weapons +3 (67), Big Guns +3 (67)
Puppies!
Level 23
Small Guns +2 (69), Energy Weapons +3 (70), Unarmed +3 (69), Speech +2 (69), Explosives +4 (71), Barter +3 (70), Melee Weapons +2 (69), Medicine +1 (69), Big Guns +3 (70)
Quantum Chemist
Level 24
Small Guns +3 (74), Energy Weapons +2 (72), Unarmed +3 (72), Speech +3 (72), Repair +1 (72), Explosives +1 (72), Barter +2 (72), Melee Weapons +3 (72), Medicine +3 (72), Big Guns +2 (72)
Intense Training (AG)
Level 25
Small Guns +1 (77), Energy Weapons +3 (75), Unarmed +2 (74), Speech +2 (74), Repair +2 (74), Explosives +3 (75), Barter +3 (75), Melee Weapons +2 (74), Medicine +2 (74), Big Guns +3 (75)
Intense Training (AG)
Level 26
Energy Weapons +2 (77), Unarmed +3 (79), Speech +3 (77), Repair +3 (77), Explosives +2 (77), Barter +2 (77), Melee Weapons +3 (77), Medicine +3 (77), Big Guns +2 (79)
Intense Training (EN)
Level 27
Sneak +2 (79), Small Guns +2 (79), Energy Weapons +3 (80), Speech +2 (79), Repair +2 (79), Explosives +3 (80), Barter +3 (80), Melee Weapons +2 (79), Medicine +3 (80), Big Guns +1 (80)
Nerves of Steel
Level 28
Sneak +2 (81), Small Guns +2 (81), Energy Weapons +2 (82), Unarmed +2 (81), Speech +2 (81), Repair +2 (81), Explosives +2 (82), Barter +2 (82), Melee Weapons +3 (82), Medicine +2 (82), Big Guns +2 (82)
Warmonger
Level 29
Sneak +2 (83), Small Guns +2 (83), Energy Weapons +2 (84), Unarmed +2 (83), Speech +2 (83), Repair +3 (84), Explosives +2 (84), Barter +2 (84), Melee Weapons +2 (84), Medicine +2 (84), Big Guns +2 (84)
Animal Friend
Level 30
Sneak +10 (93), Small Guns +2 (85), Energy Weapons +1 (91), Unarmed +2 (89), Speech +2 (89), Repair +1 (85), Explosives +1 (91), Barter +1 (89), Melee Weapons +1 (89), Medicine +1 (85), Big Guns +1 (89)
Almost Perfect
Big Book of Science => Science +2 (100)
Chinese Army: Special Ops Training Manual => Sneak +2 (95)
Chinese Army: Special Ops Training Manual => Sneak +2 (97)
Chinese Army: Special Ops Training Manual => Sneak +2 (99)
Chinese Army: Special Ops Training Manual => Sneak +2 (100)
D.C. Journal of Internal Medicine => Medicine +2 (87)
D.C. Journal of Internal Medicine => Medicine +2 (89)
D.C. Journal of Internal Medicine => Medicine +2 (91)
D.C. Journal of Internal Medicine => Medicine +2 (93)
D.C. Journal of Internal Medicine => Medicine +2 (95)
D.C. Journal of Internal Medicine => Medicine +2 (97)
D.C. Journal of Internal Medicine => Medicine +2 (99)
D.C. Journal of Internal Medicine => Medicine +2 (100)
Dean's Electronics => Repair +2 (87)
Dean's Electronics => Repair +2 (89)
Dean's Electronics => Repair +2 (91)
Dean's Electronics => Repair +2 (93)
Dean's Electronics => Repair +2 (95)
Dean's Electronics => Repair +2 (97)
Would you like to comment? Sign up for new account, or sign in if you are already a member.