Strength
1
 
Perception
9
 
Endurance
1
 
Charisma
1
 
Intelligence
9
 
Agility
9
 
Luck
10
 
Action Points
83
 
Carry Weight
160
 
Critical Chance
10%
 
Dmg Resist
0%
 
Hit Points
130
 
Melee Damage
0.5
 
Skill Points
19
 
Barter
9
 
Big Guns
9
 
Energy Weapons
25
 
Explosives
25
 
Lockpick
40
 
Medicine
25
 
Melee Weapons
9
 
Repair
54
 
Science
25
 
Small Guns
55
 
Sneak
25
 
Speech
9
 
Unarmed
9
 
Gun Nut
Level 1
ST 1 PE 9 EN 1 CH 1 IN 9 AG 9 LK 10
Small Guns, Repair, and Lockpick
Level 2
Small Guns +10 (55), Repair +9 (54)
Gun Nut
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