Strength
6
 
Perception
7
 
Endurance
7
 
Charisma
3
 
Intelligence
8
 
Agility
4
 
Luck
7
 
Action Points
73
 
Carry Weight
210
 
Critical Chance
7%
 
Dmg Resist
0%
 
Hit Points
260
 
Melee Damage
3.0
 
Skill Points
18
 
Barter
12
 
Big Guns
20
 
Energy Weapons
52
 
Explosives
25
 
Lockpick
50
 
Medicine
22
 
Melee Weapons
18
 
Repair
40
 
Science
22
 
Small Guns
14
 
Sneak
30
 
Speech
12
 
Unarmed
20
 
Thief (2)
Level 1
ST 5 PE 7 EN 7 CH 3 IN 7 AG 4 LK 7
Energy Weapons, Lockpick, and Repair
Bobblehead (Strength)
Bobblehead (Intelligence)
Level 2
Energy Weapons +8 (43), Lockpick +5 (45), Explosives +5 (25)
Thief
Level 3
Sneak +6 (30), Energy Weapons +9 (52), Repair +3 (40)
Thief
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