Strength
5
 
Perception
6
 
Endurance
5
 
Charisma
6
 
Intelligence
5
 
Agility
7
 
Luck
6
 
Action Points
79
 
Carry Weight
200
 
Critical Chance
6%
 
Dmg Resist
0%
 
Hit Points
210
 
Melee Damage
2.5
 
Skill Points
15
 
Barter
17
 
Big Guns
15
 
Energy Weapons
17
 
Explosives
17
 
Lockpick
40
 
Medicine
16
 
Melee Weapons
15
 
Repair
40
 
Science
15
 
Small Guns
40
 
Sneak
19
 
Speech
17
 
Unarmed
15
 
Gun Nut
Level 1
ST 5 PE 6 EN 5 CH 6 IN 5 AG 7 LK 6
Repair, Small Guns, and Lockpick
Level 2
Small Guns +1 (40), Lockpick +8 (40), Repair +5 (40), Medicine +1 (16)
Gun Nut
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