Strength
4
 
Perception
10
 
Endurance
6
 
Charisma
2
 
Intelligence
10
 
Agility
10
 
Luck
8
 
Action Points
85
 
Carry Weight
190
 
Critical Chance
8%
 
Dmg Resist
5%
 
Hit Points
260
 
Melee Damage
2.0
 
Skill Points
23
 
Barter
20
 
Big Guns
28
 
Energy Weapons
60
 
Explosives
40
 
Lockpick
50
 
Medicine
70
 
Melee Weapons
24
 
Repair
54
 
Science
54
 
Small Guns
60
 
Sneak
36
 
Speech
20
 
Unarmed
28
 
Ant Might
Barkskin
Comprehension
Covert Ops
Educated
Hematophage
Intense Training (2)
Power Armor Training
Rad Regeneration
Wired Reflexes
Level 1
ST 2 PE 9 EN 5 CH 1 IN 9 AG 9 LK 5
Medicine, Science, Repair
Level 2
Small Guns +2 (25), Energy Weapons +2 (25), Lockpick +2 (25), Explosives +1 (24), Medicine +12 (50)
Intense Training (LK)
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Intelligence)
Bobblehead (Agility)
Bobblehead (Luck)
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Energy Weapons)
Bobblehead (Explosives)
Bobblehead (Lockpick)
Bobblehead (Medicine)
Bobblehead (Melee Weapons)
Bobblehead (Repair)
Bobblehead (Science)
Bobblehead (Small Guns)
Bobblehead (Sneak)
Bobblehead (Speech)
Bobblehead (Unarmed)
Ant Might
Covert Ops
Hematophage
Power Armor Training
Wired Reflexes
Rad Regeneration
Barkskin
Level 3
Small Guns +8 (49), Energy Weapons +12 (50)
Intense Training (LK)
Level 4
Small Guns +6 (55), Energy Weapons +5 (55), Lockpick +9 (50)
Educated
Level 5
Small Guns +5 (60), Energy Weapons +5 (60), Repair +3 (54), Explosives +3 (40), Medicine +7 (70)
Comprehension
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