Strength
8
 
Perception
2
 
Endurance
6
 
Charisma
6
 
Intelligence
9
 
Agility
3
 
Luck
6
 
Action Points
71
 
Carry Weight
230
 
Critical Chance
6%
 
Dmg Resist
0%
 
Hit Points
220
 
Melee Damage
4.0
 
Skill Points
19
 
Barter
17
 
Big Guns
17
 
Energy Weapons
9
 
Explosives
9
 
Lockpick
24
 
Medicine
38
 
Melee Weapons
36
 
Repair
23
 
Science
23
 
Small Guns
11
 
Sneak
11
 
Speech
17
 
Unarmed
17
 
Level 1
ST 8 PE 2 EN 6 CH 6 IN 9 AG 3 LK 6
Lockpick, Melee Weapons, and Medicine
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