Strength
4
 
Perception
5
 
Endurance
7
 
Charisma
5
 
Intelligence
9
 
Agility
7
 
Luck
3
 
Action Points
79
 
Carry Weight
190
 
Critical Chance
3%
 
Dmg Resist
0%
 
Hit Points
250
 
Melee Damage
2.0
 
Skill Points
19
 
Barter
14
 
Big Guns
18
 
Energy Weapons
14
 
Explosives
15
 
Lockpick
31
 
Medicine
25
 
Melee Weapons
12
 
Repair
30
 
Science
22
 
Small Guns
46
 
Sneak
35
 
Speech
14
 
Unarmed
18
 
Gun Nut
Level 1
ST 4 PE 5 EN 7 CH 5 IN 9 AG 7 LK 3
Small Guns, Lockpick, and Sneak
Level 2
Sneak +2 (35), Small Guns +8 (46), Lockpick +2 (31), Repair +3 (30), Explosives +1 (15), Medicine +3 (25)
Gun Nut
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