Strength
7
 
Perception
6
 
Endurance
6
 
Charisma
5
 
Intelligence
7
 
Agility
5
 
Luck
8
 
Action Points
75
 
Carry Weight
220
 
Critical Chance
8%
 
Dmg Resist
0%
 
Hit Points
250
 
Melee Damage
3.5
 
Skill Points
20
 
Barter
20
 
Big Guns
18
 
Energy Weapons
18
 
Explosives
18
 
Lockpick
25
 
Medicine
55
 
Melee Weapons
20
 
Repair
50
 
Science
20
 
Small Guns
52
 
Sneak
20
 
Speech
17
 
Unarmed
18
 
Educated
Gun Nut
Intense Training
Level 1
ST 6 PE 5 EN 6 CH 5 IN 6 AG 5 LK 7
Medicine, Small Guns, and Repair
Bobblehead (Strength)
Bobblehead (Luck)
Bobblehead (Intelligence)
Bobblehead (Medicine)
Guns and Bullets => Small Guns +1 (32)
Level 2
Sneak +4 (20), Small Guns +7 (39), Speech +1 (17), Medicine +5 (50)
Intense Training (PE)
Level 3
Small Guns +3 (47), Repair +5 (45), Barter +4 (20), Medicine +5 (55)
Gun Nut
Level 4
Small Guns +5 (52), Lockpick +7 (25), Repair +5 (50)
Educated
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