Strength
1
 
Perception
8
 
Endurance
3
 
Charisma
5
 
Intelligence
9
 
Agility
9
 
Luck
5
 
Action Points
83
 
Carry Weight
160
 
Critical Chance
5%
 
Dmg Resist
0%
 
Hit Points
160
 
Melee Damage
0.5
 
Skill Points
19
 
Barter
15
 
Big Guns
11
 
Energy Weapons
21
 
Explosives
21
 
Lockpick
36
 
Medicine
38
 
Melee Weapons
7
 
Repair
38
 
Science
23
 
Small Guns
23
 
Sneak
23
 
Speech
15
 
Unarmed
11
 
Level 1
ST 1 PE 8 EN 3 CH 5 IN 9 AG 9 LK 5
Lockpick, Medicine, and Repair
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