Strength
7
 
Perception
10
 
Endurance
10
 
Charisma
1
 
Intelligence
10
 
Agility
1
 
Luck
1
 
Action Points
67
 
Carry Weight
220
 
Critical Chance
1%
 
Dmg Resist
0%
 
Hit Points
300
 
Melee Damage
3.5
 
Skill Points
20
 
Barter
5
 
Big Guns
38
 
Energy Weapons
38
 
Explosives
23
 
Lockpick
23
 
Medicine
23
 
Melee Weapons
17
 
Repair
38
 
Science
23
 
Small Guns
5
 
Sneak
5
 
Speech
5
 
Unarmed
23
 
Level 1
ST 7 PE 10 EN 10 CH 1 IN 10 AG 1 LK 1
Energy Weapons, Repair, and Big Guns
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