Strength
7
 
Perception
5
 
Endurance
5
 
Charisma
3
 
Intelligence
9
 
Agility
9
 
Luck
2
 
Action Points
83
 
Carry Weight
220
 
Critical Chance
2%
 
Dmg Resist
0%
 
Hit Points
240
 
Melee Damage
3.5
 
Skill Points
22
 
Barter
10
 
Big Guns
14
 
Energy Weapons
14
 
Explosives
14
 
Lockpick
14
 
Medicine
37
 
Melee Weapons
17
 
Repair
65
 
Science
27
 
Small Guns
75
 
Sneak
50
 
Speech
9
 
Unarmed
13
 
Educated
Gun Nut (3)
Level 1
ST 7 PE 5 EN 5 CH 3 IN 9 AG 9 LK 2
Small Guns, Repair, and Sneak
Level 2
Small Guns +14 (55), Repair +5 (46)
Gun Nut
Level 3
Sneak +4 (40), Energy Weapons +1 (14), Lockpick +1 (14), Repair +4 (55), Explosives +1 (14), Barter +1 (10), Science +2 (23), Medicine +4 (25), Big Guns +1 (14)
Gun Nut
Level 4
Sneak +10 (50), Repair +1 (56), Science +3 (26), Medicine +5 (30)
Educated
Level 5
Small Guns +10 (75), Repair +4 (65), Science +1 (27), Medicine +7 (37)
Gun Nut
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