Strength
10
 
Perception
10
 
Endurance
10
 
Charisma
10
 
Intelligence
10
 
Agility
10
 
Luck
10
 
Action Points
110
 
Carry Weight
250
 
Critical Chance
15%
 
Dmg Resist
0%
 
Hit Points
590
 
Melee Damage
5.0
 
Skill Points
23
 
Barter
55
 
Big Guns
37
 
Energy Weapons
100
 
Explosives
40
 
Lockpick
100
 
Medicine
100
 
Melee Weapons
43
 
Repair
100
 
Science
76
 
Small Guns
100
 
Sneak
100
 
Speech
100
 
Unarmed
27
 
Action Boy/Girl
Adamantium Skeleton
Almost Perfect
Bloody Mess
Commando
Concentrated Fire
Covert Ops
Deep Sleep
Educated
Escalator to Heaven
Explorer
Fast Metabolism
Finesse
Grim Reaper's Sprint
Gun Nut (3)
Hematophage
Here and Now
Intense Training (3)
Lawbringer
Mysterious Stranger
Nerves of Steel
Night Person
Scrounger
Silent Running
Sniper
Swift Learner
Tag!
Wired Reflexes
Level 1
ST 5 PE 6 EN 5 CH 6 IN 5 AG 7 LK 6
Small Guns, Speech, and Barter
Wired Reflexes
Bobblehead (Small Guns)
Hematophage
Level 2
Sneak +3 (22), Small Guns +6 (55), Speech +3 (35), Barter +3 (35)
Gun Nut
Covert Ops
Bobblehead (Agility)
Level 3
Sneak +6 (30), Small Guns +5 (70), Lockpick +4 (24)
Gun Nut
Level 4
Sneak +5 (35), Small Guns +5 (75), Lockpick +5 (29)
Educated
Level 5
Sneak +1 (36), Small Guns +15 (95), Science +2 (20)
Gun Nut
Level 6
Sneak +9 (45), Small Guns +5 (100), Lockpick +1 (30), Speech +3 (38)
Swift Learner
Level 7
Sneak +5 (50), Energy Weapons +3 (20), Lockpick +5 (35), Speech +2 (40), Explosives +3 (20)
Bloody Mess
Guns and Bullets => Small Guns +1 (100)
Level 8
Sneak +8 (58), Lockpick +5 (40), Speech +5 (45)
Scrounger
Level 9
Sneak +7 (65), Lockpick +5 (45), Speech +6 (51)
Commando
Level 10
Sneak +9 (74), Lockpick +5 (50), Speech +4 (55)
Here and Now
Level 11
Sneak +7 (81), Lockpick +5 (55), Speech +6 (61)
Finesse
Level 12
Sneak +9 (90), Speech +9 (70)
Sniper
Level 13
Sneak +10 (100), Speech +8 (78)
Mysterious Stranger
Level 14
Lockpick +6 (61), Speech +12 (90)
Lawbringer
Level 15
Lockpick +8 (69), Speech +10 (100)
Adamantium Skeleton
Level 16
Lockpick +11 (80), Medicine +7 (22)
Action Boy/Girl
Level 17
Medicine +18 (55)
Tag! (Medicine)
Level 18
Medicine +18 (73)
Silent Running (Medicine)
Level 19
Medicine +18 (91)
Fast Metabolism (Medicine)
Level 20
Lockpick +9 (89), Medicine +9 (100)
Grim Reaper's Sprint (Medicine)
Level 21
Energy Weapons +17 (37), Lockpick +1 (90)
Explorer (Medicine)
Level 22
Energy Weapons +18 (55)
Deep Sleep (Medicine)
Level 23
Energy Weapons +15 (70), Lockpick +3 (93)
Concentrated Fire (Medicine)
Level 24
Energy Weapons +11 (81), Lockpick +7 (100)
Escalator to Heaven (Medicine)
Level 25
Energy Weapons +18 (99)
Night Person (Medicine)
Level 26
Energy Weapons +1 (100), Repair +10 (40), Science +7 (27)
Nerves of Steel (Medicine)
Level 27
Repair +10 (50), Science +8 (35)
Intense Training (AG)
Level 28
Repair +10 (60), Science +5 (40), Melee Weapons +3 (18)
Intense Training (AG)
Level 29
Repair +10 (71), Science +5 (46), Melee Weapons +3 (22)
Intense Training (LK)
Level 30
Repair +9 (89), Science +9 (64)
Almost Perfect (Medicine)
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Intelligence)
Bobblehead (Luck)
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Energy Weapons)
Bobblehead (Explosives)
Bobblehead (Lockpick)
Bobblehead (Medicine)
Bobblehead (Melee Weapons)
Bobblehead (Repair)
Bobblehead (Science)
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