Strength
6
 
Perception
5
 
Endurance
5
 
Charisma
6
 
Intelligence
10
 
Agility
6
 
Luck
5
 
Action Points
102
 
Carry Weight
210
 
Critical Chance
10%
 
Dmg Resist
18%
 
Hit Points
400
 
Melee Damage
3.0
 
Skill Points
23
 
Barter
100
 
Big Guns
100
 
Energy Weapons
100
 
Explosives
100
 
Lockpick
100
 
Medicine
100
 
Melee Weapons
100
 
Repair
100
 
Science
100
 
Small Guns
100
 
Sneak
100
 
Speech
100
 
Unarmed
100
 
Action Boy/Girl
Ant Might
Auto Expert
Barkskin
Booster Shot
Comprehension
Covert Ops
Cyborg
Daddy's Boy/Girl
Dream Crusher
Educated
Finesse
Grim Reaper's Sprint
Gun Nut (3)
Gunslinger
Hematophage
Intense Training (2)
Pitt Fighter
Power Armor Training
Rad Regeneration
Size Matters (3)
Tag!
Thief (3)
Wired Reflexes
Level 1
ST 5 PE 5 EN 5 CH 6 IN 9 AG 5 LK 5
Speech, Lockpick, and Science
Level 2
Speech +19 (51)
Intense Training (IN)
Level 3
Speech +20 (71)
Thief
Wired Reflexes
Level 4
Speech +20 (91)
Educated
Ant Might
Bobblehead (Big Guns)
Bobblehead (Energy Weapons)
Bobblehead (Barter)
Bobblehead (Lockpick)
Bobblehead (Explosives)
Bobblehead (Melee Weapons)
Bobblehead (Repair)
Bobblehead (Science)
Bobblehead (Small Guns)
Bobblehead (Sneak)
Bobblehead (Speech)
Bobblehead (Unarmed)
Bobblehead (Medicine)
Level 5
Small Guns +5 (30), Energy Weapons +5 (30), Explosives +5 (30), Melee Weapons +3 (30), Big Guns +5 (30)
Comprehension
Covert Ops
Level 6
Lockpick +2 (50), Barter +3 (30), Science +18 (71)
Gunslinger
Power Armor Training
Rad Regeneration
Auto Expert
Pitt Fighter
Hematophage
Dream Crusher
Booster Shot
Barkskin
Level 7
Science +23 (94)
Thief
Big Book of Science => Science +2 (96)
Big Book of Science => Science +2 (98)
Big Book of Science => Science +2 (100)
Grognak the Barbarian => Melee Weapons +2 (32)
Dean's Electronics => Repair +2 (37)
Nikola Tesla and You => Energy Weapons +2 (32)
Paradise Lost => Speech +2 (100)
D.C. Journal of Internal Medicine => Medicine +2 (37)
Pugilism Illustrated => Unarmed +2 (27)
Pugilism Illustrated => Unarmed +2 (29)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (32)
Duck and Cover! => Explosives +2 (32)
Pugilism Illustrated => Unarmed +2 (31)
Pugilism Illustrated => Unarmed +2 (33)
Dean's Electronics => Repair +2 (39)
D.C. Journal of Internal Medicine => Medicine +2 (39)
Nikola Tesla and You => Energy Weapons +2 (34)
Pugilism Illustrated => Unarmed +2 (35)
Grognak the Barbarian => Melee Weapons +2 (34)
Duck and Cover! => Explosives +2 (34)
Duck and Cover! => Explosives +2 (36)
Duck and Cover! => Explosives +2 (38)
Duck and Cover! => Explosives +2 (40)
Nikola Tesla and You => Energy Weapons +2 (36)
D.C. Journal of Internal Medicine => Medicine +2 (41)
Dean's Electronics => Repair +2 (41)
Dean's Electronics => Repair +2 (43)
Dean's Electronics => Repair +2 (45)
Dean's Electronics => Repair +2 (47)
Duck and Cover! => Explosives +2 (42)
Duck and Cover! => Explosives +2 (44)
D.C. Journal of Internal Medicine => Medicine +2 (43)
Pugilism Illustrated => Unarmed +2 (37)
Lying, Congressional Style => Speech +2 (100)
Tales of a Junktown Jerky Vendor => Barter +2 (32)
Guns and Bullets => Small Guns +2 (35)
Level 8
Sneak +7 (42), Energy Weapons +4 (40), Barter +8 (40), Melee Weapons +2 (36), Medicine +2 (45)
Size Matters
Grognak the Barbarian => Melee Weapons +2 (38)
Pugilism Illustrated => Unarmed +2 (39)
Pugilism Illustrated => Unarmed +2 (41)
Grognak the Barbarian => Melee Weapons +2 (40)
Guns and Bullets => Small Guns +2 (37)
Guns and Bullets => Small Guns +2 (39)
Guns and Bullets => Small Guns +2 (41)
Guns and Bullets => Small Guns +2 (43)
Guns and Bullets => Small Guns +2 (45)
Tumblers Today => Lockpick +2 (57)
Chinese Army: Special Ops Training Manual => Sneak +2 (44)
Chinese Army: Special Ops Training Manual => Sneak +2 (46)
Chinese Army: Special Ops Training Manual => Sneak +2 (48)
Nikola Tesla and You => Energy Weapons +2 (42)
Nikola Tesla and You => Energy Weapons +2 (44)
Lying, Congressional Style => Speech +2 (100)
Pugilism Illustrated => Unarmed +2 (43)
Grognak the Barbarian => Melee Weapons +2 (42)
Grognak the Barbarian => Melee Weapons +2 (44)
Duck and Cover! => Explosives +2 (46)
Duck and Cover! => Explosives +2 (48)
Duck and Cover! => Explosives +2 (50)
Dean's Electronics => Repair +2 (49)
Dean's Electronics => Repair +2 (51)
Guns and Bullets => Small Guns +2 (47)
Guns and Bullets => Small Guns +2 (49)
Guns and Bullets => Small Guns +2 (51)
Chinese Army: Special Ops Training Manual => Sneak +2 (50)
Pugilism Illustrated => Unarmed +2 (45)
Pugilism Illustrated => Unarmed +2 (47)
Pugilism Illustrated => Unarmed +2 (49)
Pugilism Illustrated => Unarmed +2 (51)
Grognak the Barbarian => Melee Weapons +2 (46)
Grognak the Barbarian => Melee Weapons +2 (48)
Grognak the Barbarian => Melee Weapons +2 (50)
D.C. Journal of Internal Medicine => Medicine +2 (47)
D.C. Journal of Internal Medicine => Medicine +2 (49)
D.C. Journal of Internal Medicine => Medicine +2 (51)
Grognak the Barbarian => Melee Weapons +2 (52)
Nikola Tesla and You => Energy Weapons +2 (46)
Nikola Tesla and You => Energy Weapons +2 (48)
Nikola Tesla and You => Energy Weapons +2 (50)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (49)
Tales of a Junktown Jerky Vendor => Barter +2 (42)
Tales of a Junktown Jerky Vendor => Barter +2 (44)
Tales of a Junktown Jerky Vendor => Barter +2 (46)
Tales of a Junktown Jerky Vendor => Barter +2 (48)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (51)
Tales of a Junktown Jerky Vendor => Barter +2 (50)
Level 9
Energy Weapons +4 (54), Lockpick +19 (76)
Size Matters
Level 10
Sneak +13 (63), Barter +10 (60)
Size Matters
Level 11
Sneak +4 (72), Big Guns +19 (100)
Thief
Level 12
Sneak +23 (95)
Gun Nut
Chinese Army: Special Ops Training Manual => Sneak +2 (97)
Pugilism Illustrated => Unarmed +2 (53)
Pugilism Illustrated => Unarmed +2 (55)
Pugilism Illustrated => Unarmed +2 (57)
Pugilism Illustrated => Unarmed +2 (59)
Pugilism Illustrated => Unarmed +2 (61)
Pugilism Illustrated => Unarmed +2 (63)
Nikola Tesla and You => Energy Weapons +2 (56)
Nikola Tesla and You => Energy Weapons +2 (58)
Pugilism Illustrated => Unarmed +2 (65)
Guns and Bullets => Small Guns +2 (58)
Pugilism Illustrated => Unarmed +2 (67)
Nikola Tesla and You => Energy Weapons +2 (60)
Nikola Tesla and You => Energy Weapons +2 (62)
Pugilism Illustrated => Unarmed +2 (69)
Pugilism Illustrated => Unarmed +2 (71)
Nikola Tesla and You => Energy Weapons +2 (64)
Dean's Electronics => Repair +2 (58)
Dean's Electronics => Repair +2 (60)
Grognak the Barbarian => Melee Weapons +2 (54)
Grognak the Barbarian => Melee Weapons +2 (56)
Grognak the Barbarian => Melee Weapons +2 (58)
Grognak the Barbarian => Melee Weapons +2 (60)
Guns and Bullets => Small Guns +2 (60)
Tales of a Junktown Jerky Vendor => Barter +2 (62)
Chinese Army: Special Ops Training Manual => Sneak +2 (99)
Chinese Army: Special Ops Training Manual => Sneak +2 (100)
D.C. Journal of Internal Medicine => Medicine +2 (53)
D.C. Journal of Internal Medicine => Medicine +2 (55)
D.C. Journal of Internal Medicine => Medicine +2 (57)
D.C. Journal of Internal Medicine => Medicine +2 (59)
Duck and Cover! => Explosives +2 (52)
Dean's Electronics => Repair +2 (62)
Duck and Cover! => Explosives +2 (54)
Duck and Cover! => Explosives +2 (56)
Duck and Cover! => Explosives +2 (58)
Duck and Cover! => Explosives +2 (60)
D.C. Journal of Internal Medicine => Medicine +2 (61)
Level 13
Small Guns +4 (66), Lockpick +19 (100)
Intense Training (AG)
Level 14
Energy Weapons +23 (97)
Cyborg
Nikola Tesla and You => Energy Weapons +2 (99)
Nikola Tesla and You => Energy Weapons +2 (100)
Level 15
Unarmed +23 (94)
Gun Nut
Level 16
Repair +23 (90)
Daddy's Boy/Girl
Pugilism Illustrated => Unarmed +2 (96)
Pugilism Illustrated => Unarmed +2 (98)
Tales of a Junktown Jerky Vendor => Barter +2 (64)
Tales of a Junktown Jerky Vendor => Barter +2 (66)
Tales of a Junktown Jerky Vendor => Barter +2 (68)
Tales of a Junktown Jerky Vendor => Barter +2 (70)
D.C. Journal of Internal Medicine => Medicine +2 (68)
Tales of a Junktown Jerky Vendor => Barter +2 (72)
Lying, Congressional Style => Speech +2 (100)
Tales of a Junktown Jerky Vendor => Barter +2 (74)
Tales of a Junktown Jerky Vendor => Barter +2 (76)
Tales of a Junktown Jerky Vendor => Barter +2 (78)
Level 17
Unarmed +2 (100), Barter +21 (99)
Gun Nut
Tales of a Junktown Jerky Vendor => Barter +2 (100)
D.C. Journal of Internal Medicine => Medicine +2 (70)
Guns and Bullets => Small Guns +2 (78)
Guns and Bullets => Small Guns +2 (80)
Guns and Bullets => Small Guns +2 (82)
Guns and Bullets => Small Guns +2 (84)
Guns and Bullets => Small Guns +2 (86)
Guns and Bullets => Small Guns +2 (88)
Grognak the Barbarian => Melee Weapons +2 (62)
Guns and Bullets => Small Guns +2 (90)
Guns and Bullets => Small Guns +2 (92)
Guns and Bullets => Small Guns +2 (94)
Guns and Bullets => Small Guns +2 (96)
Guns and Bullets => Small Guns +2 (98)
D.C. Journal of Internal Medicine => Medicine +2 (72)
Guns and Bullets => Small Guns +2 (100)
Dean's Electronics => Repair +2 (97)
Dean's Electronics => Repair +2 (99)
Dean's Electronics => Repair +2 (100)
Grognak the Barbarian => Melee Weapons +2 (64)
Grognak the Barbarian => Melee Weapons +2 (66)
Grognak the Barbarian => Melee Weapons +2 (68)
D.C. Journal of Internal Medicine => Medicine +2 (74)
D.C. Journal of Internal Medicine => Medicine +2 (76)
D.C. Journal of Internal Medicine => Medicine +2 (78)
Grognak the Barbarian => Melee Weapons +2 (70)
Grognak the Barbarian => Melee Weapons +2 (72)
Grognak the Barbarian => Melee Weapons +2 (74)
Level 18
Explosives +23 (83)
Action Boy/Girl
Level 19
Explosives +17 (100), Melee Weapons +6 (80)
Tag! (Medicine)
Level 20
Melee Weapons +16 (96), Medicine +7 (100)
Grim Reaper's Sprint (Medicine)
Level 21
Melee Weapons +4 (100)
Finesse (Medicine)
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