Strength
10
 
Perception
10
 
Endurance
10
 
Charisma
10
 
Intelligence
10
 
Agility
10
 
Luck
10
 
Action Points
110
 
Carry Weight
300
 
Critical Chance
15%
 
Dmg Resist
25%
 
Hit Points
620
 
Melee Damage
5.0
 
Skill Points
23
 
Barter
100
 
Big Guns
100
 
Energy Weapons
100
 
Explosives
100
 
Lockpick
100
 
Medicine
100
 
Melee Weapons
100
 
Repair
100
 
Science
100
 
Small Guns
100
 
Sneak
100
 
Speech
100
 
Unarmed
100
 
Action Boy/Girl
Adamantium Skeleton
Almost Perfect
Ant Might
Barkskin
Better Criticals
Bloody Mess
Commando
Comprehension
Concentrated Fire
Cyborg
Demolition Expert (3)
Educated
Entomologist
Finesse
Grim Reaper's Sprint
Gun Nut (3)
Gunslinger
Lady Killer/Black Widow
Life Giver
Nerves of Steel
Power Armor Training
Quantum Chemist
Rad Regeneration
Robotics Expert
Sniper
Strong Back
Swift Learner
Toughness
Wired Reflexes
Level 1
ST 5 PE 6 EN 6 CH 1 IN 9 AG 7 LK 6
Explosives, Lockpick, and Science
Level 2
Small Guns +6 (25), Energy Weapons +8 (25), Explosives +3 (35), Science +2 (40)
Swift Learner
Bobblehead (Intelligence)
Level 3
Small Guns +6 (31), Energy Weapons +6 (31), Science +3 (45), Medicine +5 (30)
Lady Killer/Black Widow
Level 4
Small Guns +4 (35), Energy Weapons +4 (35), Explosives +2 (37), Science +5 (50), Medicine +5 (35)
Educated
Level 5
Small Guns +5 (40), Energy Weapons +5 (40), Explosives +8 (45), Medicine +5 (40)
Comprehension
Level 6
Small Guns +4 (44), Energy Weapons +4 (44), Explosives +5 (50), Medicine +10 (50)
Toughness
Bobblehead (Medicine)
Level 7
Small Guns +6 (50), Energy Weapons +6 (50), Lockpick +8 (40), Science +3 (53)
Gunslinger
Level 8
Small Guns +5 (55), Energy Weapons +5 (55), Lockpick +8 (48), Science +5 (58)
Strong Back
Level 9
Small Guns +5 (60), Energy Weapons +5 (60), Repair +1 (26), Science +12 (70)
Commando
Level 10
Lockpick +2 (50), Repair +21 (47)
Finesse
Level 11
Speech +7 (14), Repair +16 (63)
Bloody Mess
Level 12
Speech +23 (37)
Sniper
Level 13
Speech +11 (48), Barter +2 (9), Medicine +10 (70)
Robotics Expert
Level 14
Barter +23 (32)
Cyborg
Level 15
Barter +23 (55)
Adamantium Skeleton
Level 16
Sneak +20 (39), Barter +3 (58)
Better Criticals
Level 17
Sneak +14 (53), Unarmed +9 (26)
Action Boy/Girl
Level 18
Unarmed +23 (49)
Concentrated Fire
Level 19
Unarmed +14 (63), Melee Weapons +9 (24)
Entomologist
Level 20
Melee Weapons +23 (47)
Grim Reaper's Sprint
Level 21
Small Guns +3 (63), Melee Weapons +16 (63), Medicine +3 (73), Big Guns +1 (18)
Life Giver
Level 22
Big Guns +23 (41)
Quantum Chemist
Level 23
Sneak +10 (63), Big Guns +13 (54)
Gun Nut
Level 24
Explosives +4 (54), Barter +10 (68), Big Guns +9 (63)
Gun Nut
Level 25
Lockpick +8 (58), Explosives +4 (58), Melee Weapons +1 (64), Medicine +10 (83)
Gun Nut
Level 26
Sneak +10 (73), Speech +4 (52), Melee Weapons +9 (73)
Nerves of Steel
Level 27
Unarmed +7 (70), Speech +16 (68)
Demolition Expert
Level 28
Energy Weapons +2 (72), Lockpick +2 (60), Unarmed +3 (73), Explosives +2 (60), Barter +2 (70), Science +2 (72), Big Guns +10 (73)
Demolition Expert
Level 29
Sneak +2 (75), Energy Weapons +3 (75), Lockpick +5 (65), Unarmed +2 (75), Speech +2 (70), Science +3 (75), Melee Weapons +2 (75), Medicine +2 (85), Big Guns +2 (75)
Demolition Expert
Level 30
Lockpick +9 (82), Explosives +14 (82)
Almost Perfect
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Agility)
Bobblehead (Luck)
Ant Might
Wired Reflexes
Rad Regeneration
Power Armor Training
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Energy Weapons)
Bobblehead (Explosives)
Bobblehead (Melee Weapons)
Bobblehead (Lockpick)
Bobblehead (Repair)
Bobblehead (Science)
Bobblehead (Small Guns)
Bobblehead (Sneak)
Bobblehead (Speech)
Bobblehead (Unarmed)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (97)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (99)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (100)
Nikola Tesla and You => Energy Weapons +2 (97)
Nikola Tesla and You => Energy Weapons +2 (99)
Nikola Tesla and You => Energy Weapons +2 (100)
Duck and Cover! => Explosives +2 (96)
Duck and Cover! => Explosives +2 (98)
Duck and Cover! => Explosives +2 (100)
Tumblers Today => Lockpick +2 (96)
Tumblers Today => Lockpick +2 (98)
Tumblers Today => Lockpick +2 (100)
D.C. Journal of Internal Medicine => Medicine +2 (89)
D.C. Journal of Internal Medicine => Medicine +2 (91)
D.C. Journal of Internal Medicine => Medicine +2 (93)
D.C. Journal of Internal Medicine => Medicine +2 (95)
D.C. Journal of Internal Medicine => Medicine +2 (97)
D.C. Journal of Internal Medicine => Medicine +2 (99)
D.C. Journal of Internal Medicine => Medicine +2 (100)
Grognak the Barbarian => Melee Weapons +2 (99)
Grognak the Barbarian => Melee Weapons +2 (100)
Dean's Electronics => Repair +2 (92)
Dean's Electronics => Repair +2 (94)
Dean's Electronics => Repair +2 (96)
Dean's Electronics => Repair +2 (98)
Dean's Electronics => Repair +2 (100)
Big Book of Science => Science +2 (89)
Big Book of Science => Science +2 (91)
Big Book of Science => Science +2 (93)
Big Book of Science => Science +2 (95)
Big Book of Science => Science +2 (97)
Big Book of Science => Science +2 (99)
Big Book of Science => Science +2 (100)
Guns and Bullets => Small Guns +2 (98)
Guns and Bullets => Small Guns +2 (100)
Chinese Army: Special Ops Training Manual => Sneak +2 (95)
Chinese Army: Special Ops Training Manual => Sneak +2 (97)
Chinese Army: Special Ops Training Manual => Sneak +2 (99)
Chinese Army: Special Ops Training Manual => Sneak +2 (100)
Pugilism Illustrated => Unarmed +2 (97)
Pugilism Illustrated => Unarmed +2 (99)
Pugilism Illustrated => Unarmed +2 (100)
Barkskin
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