Level 1
ST 1 PE 7 EN 5 CH 8 IN 8 AG 5 LK 6
Lockpick, Science, and Repair
Level 2
Lockpick +16 (50), Medicine +2 (23)
Gun Nut
Level 3
Speech +4 (25), Science +14 (50)
Gun Nut
Level 4
Barter +1 (22), Medicine +17 (40)
Educated
Level 5
Small Guns +3 (33), Barter +18 (40)
Gun Nut
Level 6
Lockpick +6 (56), Speech +15 (40)
Bloody Mess
Level 7
Small Guns +7 (40), Science +6 (58), Medicine +8 (50)
Intense Training (IN)
Level 8
Speech +10 (50), Barter +10 (50), Science +2 (60)
Scrounger
Level 9
Energy Weapons +1 (20), Lockpick +4 (60), Repair +17 (70)
Fortune Finder
Level 10
Lockpick +10 (70), Speech +2 (52), Science +10 (72)
Intense Training (IN)
Level 11
Small Guns +7 (47), Speech +8 (60), Medicine +8 (60)
Toughness
Level 12
Small Guns +13 (60), Barter +10 (60)
Fast Metabolism
Level 13
Energy Weapons +3 (23), Speech +5 (70), Barter +5 (70), Medicine +10 (70)
Scoundrel
Level 14
Small Guns +10 (70), Energy Weapons +7 (40), Science +6 (78)
Cyborg
Level 15
Repair +23 (95)
Adamantium Skeleton
Level 16
Lockpick +18 (88), Repair +5 (100)
Tag! (Energy Weapons)
Level 17
Lockpick +12 (100), Science +11 (89)
Scoundrel
Level 18
Small Guns +5 (75), Energy Weapons +2 (57), Science +11 (100), Medicine +5 (75)
Computer Whiz
Level 19
Small Guns +5 (80), Energy Weapons +3 (60), Speech +5 (85), Barter +5 (85), Medicine +5 (80)
Scoundrel
Level 20
Small Guns +20 (100), Speech +3 (88)
Master Trader
Level 21
Energy Weapons +1 (61), Speech +12 (100), Medicine +10 (90)
Intense Training (AG)
Level 22
Barter +13 (98), Medicine +10 (100)
Deep Sleep