Strength
5
 
Perception
6
 
Endurance
6
 
Charisma
4
 
Intelligence
8
 
Agility
7
 
Luck
6
 
Action Points
79
 
Carry Weight
200
 
Critical Chance
6%
 
Dmg Resist
0%
 
Hit Points
280
 
Melee Damage
2.5
 
Skill Points
21
 
Barter
13
 
Big Guns
17
 
Energy Weapons
17
 
Explosives
25
 
Lockpick
50
 
Medicine
32
 
Melee Weapons
15
 
Repair
57
 
Science
50
 
Small Guns
80
 
Sneak
20
 
Speech
30
 
Unarmed
17
 
Comprehension
Educated
Gun Nut (3)
Intense Training
Level 1
ST 4 PE 6 EN 6 CH 4 IN 7 AG 7 LK 6
Lockpick, Repair, and Small Guns
Bobblehead (Medicine)
Level 2
Speech +3 (16), Explosives +8 (25), Science +6 (25)
Gun Nut
Level 3
Sneak +1 (20), Small Guns +6 (50), Speech +4 (20), Repair +6 (50)
Gun Nut
Level 4
Lockpick +3 (35), Speech +4 (24), Science +10 (35)
Educated
Level 5
Small Guns +15 (65), Speech +4 (28), Medicine +1 (30)
Comprehension
Level 6
Lockpick +10 (45), Science +10 (45)
Gun Nut
Level 7
Small Guns +10 (80), Lockpick +5 (50), Speech +2 (30), Science +3 (50)
Intense Training (IN)
Bobblehead (Strength)
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