Strength
8
 
Perception
9
 
Endurance
9
 
Charisma
3
 
Intelligence
9
 
Agility
1
 
Luck
3
 
Action Points
67
 
Carry Weight
230
 
Critical Chance
3%
 
Dmg Resist
0%
 
Hit Points
300
 
Melee Damage
4.0
 
Skill Points
19
 
Barter
10
 
Big Guns
35
 
Energy Weapons
40
 
Explosives
25
 
Lockpick
22
 
Medicine
35
 
Melee Weapons
20
 
Repair
40
 
Science
40
 
Small Guns
6
 
Sneak
6
 
Speech
10
 
Unarmed
22
 
Intense Training (2)
Level 1
ST 6 PE 9 EN 9 CH 3 IN 9 AG 1 LK 3
Repair, Science, and Energy Weapons
Level 2
Energy Weapons +3 (40), Repair +3 (40), Explosives +3 (25), Science +3 (40), Medicine +4 (26), Big Guns +3 (25)
Intense Training (ST)
Level 3
Medicine +9 (35), Big Guns +10 (35)
Intense Training (ST)
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