Strength
10
 
Perception
10
 
Endurance
10
 
Charisma
10
 
Intelligence
10
 
Agility
10
 
Luck
10
 
Action Points
110
 
Carry Weight
300
 
Critical Chance
15%
 
Dmg Resist
28%
 
Hit Points
590
 
Melee Damage
5.0
 
Skill Points
23
 
Barter
100
 
Big Guns
100
 
Energy Weapons
100
 
Explosives
100
 
Lockpick
100
 
Medicine
100
 
Melee Weapons
100
 
Repair
100
 
Science
100
 
Small Guns
100
 
Sneak
100
 
Speech
100
 
Unarmed
100
 
Action Boy/Girl
Adamantium Skeleton
Almost Perfect
Ant Might
Auto Expert
Barkskin
Booster Shot
Chem Resistant
Chemist
Comprehension
Covert Ops
Cyborg
Deep Sleep
Dream Crusher
Educated
Fast Metabolism
Finesse
Grim Reaper's Sprint
Gun Nut (2)
Hematophage
Lady Killer/Black Widow
Light Step
Mister Sandman
Nerves of Steel
Party Boy/Girl
Pitt Fighter
Power Armor Training
Puppies!
Quantum Chemist
Rad Regeneration
Rad Resistance
Robotics Expert
Silent Running
Strong Back
Thief (3)
Toughness
Wired Reflexes
Level 1
ST 6 PE 9 EN 5 CH 1 IN 9 AG 9 LK 1
Small Guns, Sneak, and Lockpick
Bobblehead (Intelligence)
Bobblehead (Strength)
Level 2
Sneak +5 (41), Small Guns +5 (41), Lockpick +10 (46)
Lady Killer/Black Widow
Level 3
Sneak +9 (55), Small Guns +7 (48), Lockpick +4 (55)
Thief
Level 4
Sneak +5 (60), Small Guns +10 (58), Lockpick +5 (60)
Educated
Level 5
Small Guns +2 (60), Speech +7 (12), Repair +7 (30), Medicine +7 (30)
Comprehension
Level 6
Speech +3 (15), Repair +10 (40), Medicine +10 (40)
Thief
Level 7
Repair +10 (50), Science +3 (26), Medicine +10 (50)
Thief
Big Book of Science => Science +2 (28)
Grognak the Barbarian => Melee Weapons +2 (19)
Lying, Congressional Style => Speech +2 (17)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (15)
Dean's Electronics => Repair +2 (52)
D.C. Journal of Internal Medicine => Medicine +2 (52)
Level 8
Lockpick +5 (75), Repair +8 (60), Science +2 (30), Medicine +8 (60)
Strong Back
Level 9
Speech +3 (20), Barter +15 (20), Science +5 (35)
Toughness
Level 10
Sneak +5 (75), Speech +10 (30), Explosives +3 (24), Barter +5 (25)
Mister Sandman
Level 11
Explosives +11 (35), Science +12 (47)
Rad Resistance
Level 12
Speech +10 (40), Barter +10 (35), Science +3 (50)
Silent Running
Level 13
Speech +10 (50), Barter +10 (45), Science +3 (53)
Robotics Expert
Level 14
Speech +6 (56), Barter +10 (55), Science +7 (60)
Light Step
Level 15
Energy Weapons +4 (25), Speech +9 (65), Barter +10 (65)
Chemist
Level 16
Energy Weapons +5 (30), Unarmed +3 (16), Explosives +5 (40), Barter +5 (70), Big Guns +5 (20)
Chem Resistant
Level 17
Energy Weapons +3 (33), Explosives +20 (60)
Action Boy/Girl
Level 18
Small Guns +5 (65), Speech +5 (70), Repair +5 (65), Science +5 (65), Medicine +3 (63)
Cyborg
Level 19
Melee Weapons +23 (42)
Adamantium Skeleton
Level 20
Energy Weapons +7 (50), Melee Weapons +8 (50), Big Guns +8 (28)
Grim Reaper's Sprint
Level 21
Energy Weapons +5 (55), Explosives +5 (65), Big Guns +13 (41)
Fast Metabolism
Level 22
Unarmed +23 (39)
Puppies!
Level 23
Unarmed +23 (62)
Deep Sleep
Level 24
Small Guns +5 (70), Repair +5 (70), Science +5 (70), Medicine +7 (70), Big Guns +1 (42)
Quantum Chemist
Level 25
Unarmed +8 (70), Melee Weapons +15 (65)
Finesse
Level 26
Big Guns +23 (65)
Nerves of Steel
Level 27
Small Guns +3 (78), Energy Weapons +5 (60), Explosives +5 (70), Science +5 (75), Melee Weapons +5 (70)
Gun Nut
Level 28
Energy Weapons +13 (73), Big Guns +10 (75)
Party Boy/Girl
Level 29
Energy Weapons +7 (80), Explosives +5 (75), Barter +10 (80), Melee Weapons +1 (71)
Gun Nut
Level 30
Unarmed +6 (88), Speech +6 (96), Science +1 (80), Melee Weapons +4 (83), Medicine +6 (80)
Almost Perfect
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Agility)
Bobblehead (Luck)
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Energy Weapons)
Bobblehead (Explosives)
Bobblehead (Lockpick)
Bobblehead (Medicine)
Bobblehead (Melee Weapons)
Bobblehead (Repair)
Bobblehead (Science)
Bobblehead (Small Guns)
Bobblehead (Sneak)
Bobblehead (Speech)
Bobblehead (Unarmed)
Big Book of Science => Science +2 (92)
Big Book of Science => Science +2 (94)
Big Book of Science => Science +2 (96)
Big Book of Science => Science +2 (98)
Big Book of Science => Science +2 (100)
Chinese Army: Special Ops Training Manual => Sneak +2 (100)
Chinese Army: Special Ops Training Manual => Sneak +2 (100)
Chinese Army: Special Ops Training Manual => Sneak +2 (100)
Chinese Army: Special Ops Training Manual => Sneak +2 (100)
D.C. Journal of Internal Medicine => Medicine +2 (92)
D.C. Journal of Internal Medicine => Medicine +2 (94)
D.C. Journal of Internal Medicine => Medicine +2 (96)
D.C. Journal of Internal Medicine => Medicine +2 (98)
D.C. Journal of Internal Medicine => Medicine +2 (100)
Dean's Electronics => Repair +2 (96)
Duck and Cover! => Explosives +2 (93)
Duck and Cover! => Explosives +2 (95)
Duck and Cover! => Explosives +2 (97)
Duck and Cover! => Explosives +2 (99)
Duck and Cover! => Explosives +2 (100)
Grognak the Barbarian => Melee Weapons +2 (95)
Grognak the Barbarian => Melee Weapons +2 (97)
Guns and Bullets => Small Guns +2 (100)
Lying, Congressional Style => Speech +2 (100)
Nikola Tesla and You => Energy Weapons +2 (98)
Paradise Lost => Speech +2 (100)
Tales of a Junktown Jerky Vendor => Barter +2 (100)
Tumblers Today => Lockpick +2 (93)
Tumblers Today => Lockpick +2 (95)
Tumblers Today => Lockpick +2 (97)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (100)
Tumblers Today => Lockpick +2 (99)
Tumblers Today => Lockpick +2 (100)
Pugilism Illustrated => Unarmed +2 (100)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (100)
Chinese Army: Special Ops Training Manual => Sneak +2 (100)
D.C. Journal of Internal Medicine => Medicine +2 (100)
Dean's Electronics => Repair +2 (98)
Dean's Electronics => Repair +2 (100)
Grognak the Barbarian => Melee Weapons +2 (99)
Grognak the Barbarian => Melee Weapons +2 (100)
Guns and Bullets => Small Guns +2 (100)
Lying, Congressional Style => Speech +2 (100)
Nikola Tesla and You => Energy Weapons +2 (100)
Ant Might
Auto Expert
Barkskin
Booster Shot
Covert Ops
Wired Reflexes
Pitt Fighter
Hematophage
Rad Regeneration
Dream Crusher
Power Armor Training
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