Strength
5
 
Perception
6
 
Endurance
8
 
Charisma
3
 
Intelligence
7
 
Agility
6
 
Luck
7
 
Action Points
77
 
Carry Weight
200
 
Critical Chance
12%
 
Dmg Resist
0%
 
Hit Points
460
 
Melee Damage
2.5
 
Skill Points
20
 
Barter
12
 
Big Guns
22
 
Energy Weapons
18
 
Explosives
81
 
Lockpick
82
 
Medicine
22
 
Melee Weapons
81
 
Repair
100
 
Science
20
 
Small Guns
18
 
Sneak
100
 
Speech
12
 
Unarmed
100
 
Better Criticals
Bloody Mess
Educated
Finesse
Intense Training (2)
Iron Fist (3)
Life Giver
Little Leaguer (3)
Paralyzing Palm
Thief (3)
Level 1
ST 5 PE 5 EN 8 CH 3 IN 7 AG 5 LK 7
Unarmed, Repair, and Sneak
Level 2
Sneak +5 (36), Unarmed +6 (43), Repair +6 (41)
Little Leaguer
Level 3
Sneak +6 (42), Unarmed +6 (49), Repair +5 (46)
Little Leaguer
Level 4
Sneak +6 (48), Unarmed +6 (55), Repair +5 (51)
Educated
Level 5
Sneak +7 (55), Unarmed +7 (62), Repair +6 (57)
Iron Fist
Level 6
Sneak +7 (62), Unarmed +7 (69), Repair +6 (63)
Bloody Mess
Level 7
Sneak +7 (69), Unarmed +7 (76), Repair +6 (69)
Iron Fist
Level 8
Sneak +7 (76), Unarmed +6 (82), Repair +7 (76)
Iron Fist
Level 9
Sneak +8 (89), Unarmed +7 (89), Repair +5 (81)
Thief
Level 10
Sneak +1 (95), Unarmed +11 (100), Repair +8 (89)
Thief
Level 11
Lockpick +3 (34), Repair +11 (100), Explosives +3 (29), Melee Weapons +3 (29)
Thief
Level 12
Lockpick +6 (40), Explosives +6 (40), Melee Weapons +6 (40), Medicine +2 (22)
Little Leaguer
Level 13
Lockpick +6 (46), Explosives +7 (47), Melee Weapons +7 (47)
Finesse
Level 14
Lockpick +8 (54), Explosives +6 (53), Melee Weapons +6 (53)
Life Giver
Level 15
Lockpick +6 (60), Explosives +7 (60), Melee Weapons +7 (60)
Intense Training (AG)
Level 16
Lockpick +6 (68), Explosives +6 (68), Melee Weapons +8 (68)
Intense Training (PE)
Level 17
Lockpick +6 (74), Explosives +7 (75), Melee Weapons +7 (75)
Better Criticals
Level 18
Lockpick +8 (82), Explosives +6 (81), Melee Weapons +6 (81)
Paralyzing Palm
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