Strength
3
 
Perception
5
 
Endurance
5
 
Charisma
3
 
Intelligence
10
 
Agility
8
 
Luck
6
 
Action Points
81
 
Carry Weight
180
 
Critical Chance
6%
 
Dmg Resist
0%
 
Hit Points
200
 
Melee Damage
1.5
 
Skill Points
20
 
Barter
11
 
Big Guns
15
 
Energy Weapons
30
 
Explosives
15
 
Lockpick
30
 
Medicine
25
 
Melee Weapons
11
 
Repair
25
 
Science
25
 
Small Guns
21
 
Sneak
36
 
Speech
11
 
Unarmed
15
 
Level 1
ST 3 PE 5 EN 5 CH 3 IN 10 AG 8 LK 6
Lockpick, Sneak, and Energy Weapons
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