Strength
8
 
Perception
7
 
Endurance
5
 
Charisma
6
 
Intelligence
6
 
Agility
5
 
Luck
6
 
Action Points
75
 
Carry Weight
230
 
Critical Chance
6%
 
Dmg Resist
15%
 
Hit Points
270
 
Melee Damage
4.0
 
Skill Points
19
 
Barter
17
 
Big Guns
25
 
Energy Weapons
80
 
Explosives
63
 
Lockpick
22
 
Medicine
58
 
Melee Weapons
26
 
Repair
41
 
Science
40
 
Small Guns
43
 
Sneak
15
 
Speech
18
 
Unarmed
15
 
Ant Might
Barkskin
Booster Shot
Comprehension
Covert Ops
Educated
Fortune Finder
Hematophage
Intense Training
Lady Killer/Black Widow
Little Leaguer
Power Armor Training
Rad Regeneration
Toughness
Wired Reflexes
Level 1
ST 6 PE 7 EN 5 CH 6 IN 5 AG 5 LK 6
Energy Weapons, Repair, and Small Guns
Level 2
Energy Weapons +5 (39), Explosives +5 (24), Medicine +5 (20)
Lady Killer/Black Widow
Power Armor Training
D.C. Journal of Internal Medicine => Medicine +1 (21)
Level 3
Energy Weapons +5 (44), Explosives +5 (34), Medicine +5 (26)
Little Leaguer
Wired Reflexes
Bobblehead (Energy Weapons)
Ant Might
Level 4
Energy Weapons +5 (59), Explosives +5 (39), Medicine +5 (31)
Educated
Bobblehead (Medicine)
Rad Regeneration
Nikola Tesla and You => Energy Weapons +1 (60)
Level 5
Energy Weapons +6 (66), Explosives +6 (45), Science +1 (18), Medicine +5 (48)
Intense Training (IN)
Bobblehead (Explosives)
Covert Ops
Paradise Lost => Speech +1 (18)
Level 6
Small Guns +5 (38), Energy Weapons +4 (70), Science +9 (30), Medicine +1 (49)
Toughness
Bobblehead (Science)
Hematophage
Guns and Bullets => Small Guns +1 (39)
Level 7
Energy Weapons +7 (77), Explosives +6 (61), Medicine +6 (55)
Comprehension
Bobblehead (Strength)
Barkskin
Level 8
Small Guns +4 (43), Energy Weapons +3 (80), Repair +9 (41), Medicine +3 (58)
Fortune Finder
Bobblehead (Big Guns)
Booster Shot
Duck and Cover! => Explosives +2 (63)
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