Level 1
ST 4 PE 9 EN 4 CH 1 IN 9 AG 8 LK 5
Energy Weapons, Sneak, and Speech
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Intelligence)
Bobblehead (Agility)
Bobblehead (Luck)
Bobblehead (Barter)
Bobblehead (Energy Weapons)
Bobblehead (Explosives)
Bobblehead (Melee Weapons)
Bobblehead (Lockpick)
Bobblehead (Big Guns)
Bobblehead (Medicine)
Bobblehead (Repair)
Bobblehead (Science)
Bobblehead (Small Guns)
Bobblehead (Sneak)
Bobblehead (Speech)
Bobblehead (Unarmed)
Ant Might
Barkskin
Booster Shot
Covert Ops
Dream Crusher
Pitt Fighter
Power Armor Training
Rad Regeneration
Wired Reflexes
Xenotech Expert
Chinese Army: Special Ops Training Manual => Sneak +1 (49)
Chinese Army: Special Ops Training Manual => Sneak +1 (50)
Lying, Congressional Style => Speech +1 (35)
Tales of a Junktown Jerky Vendor => Barter +1 (20)
Level 2
Energy Weapons +15 (66), Speech +5 (41)
Intense Training (LK)
Level 3
Energy Weapons +4 (70), Speech +16 (57)
Intense Training (AG)
Level 4
Sneak +17 (70), Speech +3 (60)
Educated
Level 5
Sneak +5 (75), Energy Weapons +5 (75), Speech +13 (73)
Intense Training (LK)
Level 6
Energy Weapons +21 (96), Speech +2 (75)
Gunslinger
Level 7
Sneak +19 (94), Energy Weapons +4 (100)
Toughness
Level 8
Sneak +6 (100), Speech +17 (92)
Commando
Level 9
Lockpick +4 (43), Speech +8 (100), Science +11 (50)
Rad Resistance
Level 10
Lockpick +7 (50), Repair +14 (50), Medicine +2 (38)
Finesse
Level 11
Lockpick +23 (74)
Intense Training (LK)
Level 12
Lockpick +1 (75), Science +22 (73)
Silent Running
Level 13
Lockpick +21 (96), Science +2 (75)
Sniper
Level 14
Lockpick +4 (100), Science +19 (94)
Adamantium Skeleton
Level 15
Repair +17 (68), Science +6 (100)
Light Step
Level 16
Repair +23 (91)
Better Criticals
Level 17
Repair +9 (100), Medicine +14 (53)
Action Boy/Girl
Level 18
Medicine +23 (76)
Intense Training (LK)
Level 19
Medicine +23 (99)
Intense Training (ST)
Level 20
Barter +23 (45)
Grim Reaper's Sprint
Level 21
Barter +23 (68)
Intense Training (ST)
Level 22
Barter +23 (91)
Intense Training (ST)
Level 23
Explosives +15 (52), Barter +8 (99)
Lawbringer
Level 24
Explosives +23 (75)
Cyborg
Level 25
Explosives +23 (98)
Intense Training (ST)
Level 26
Melee Weapons +23 (60)
Nerves of Steel
Duck and Cover! => Explosives +1 (99)
Dean's Electronics => Repair +1 (100)
Duck and Cover! => Explosives +1 (100)
Tales of a Junktown Jerky Vendor => Barter +1 (100)
D.C. Journal of Internal Medicine => Medicine +1 (100)
Level 27
Melee Weapons +23 (83)
No Weaknesses