Strength
10
 
Perception
10
 
Endurance
10
 
Charisma
10
 
Intelligence
10
 
Agility
10
 
Luck
10
 
Action Points
110
 
Carry Weight
300
 
Critical Chance
15%
 
Dmg Resist
5%
 
Hit Points
590
 
Melee Damage
5.0
 
Skill Points
23
 
Barter
100
 
Big Guns
72
 
Energy Weapons
100
 
Explosives
68
 
Lockpick
100
 
Medicine
100
 
Melee Weapons
42
 
Repair
100
 
Science
37
 
Small Guns
100
 
Sneak
100
 
Speech
100
 
Unarmed
42
 
Action Boy/Girl
Adamantium Skeleton
Almost Perfect
Ant Sight
Barkskin
Better Criticals
Bloody Mess
Child at Heart
Commando
Concentrated Fire
Deep Sleep
Dream Crusher
Educated
Explorer
Finesse
Ghoul Ecology
Grim Reaper's Sprint
Hematophage
Here and Now
Infiltrator
Intense Training (4)
Lawbringer
Nerves of Steel
Power Armor Training
Puppies!
Rad Regeneration
Silent Running
Sniper
Strong Back
Swift Learner (2)
Tag!
Warmonger
Wired Reflexes
Level 1
ST 5 PE 6 EN 5 CH 4 IN 10 AG 6 LK 4
Small Guns, Sneak, and Repair
Level 2
Sneak +4 (35), Small Guns +4 (35), Speech +2 (14), Repair +1 (40), Explosives +9 (25)
Swift Learner
Level 3
Sneak +5 (40), Small Guns +5 (40), Lockpick +4 (20), Speech +1 (15), Repair +5 (45)
Swift Learner
Level 4
Lockpick +5 (25), Speech +10 (25), Medicine +5 (29)
Educated
Level 5
Sneak +5 (45), Small Guns +5 (45), Lockpick +2 (27), Speech +8 (33), Melee Weapons +1 (15), Medicine +1 (30), Big Guns +1 (15)
Child at Heart
Level 6
Sneak +5 (50), Small Guns +5 (50), Speech +3 (36), Repair +10 (55)
Bloody Mess
Level 7
Speech +13 (50), Medicine +10 (41)
Intense Training (LK)
Level 8
Lockpick +22 (50), Medicine +1 (42)
Strong Back
Level 9
Sneak +9 (60), Small Guns +9 (60), Repair +5 (61)
Commando
Level 10
Sneak +5 (65), Small Guns +4 (64), Speech +5 (55), Repair +9 (70)
Finesse
Level 11
Sneak +5 (70), Small Guns +6 (70), Repair +10 (80), Medicine +2 (44)
Intense Training (LK)
Level 12
Sneak +5 (75), Small Guns +5 (75), Lockpick +2 (52), Speech +5 (60), Medicine +6 (50)
Sniper
Level 13
Sneak +5 (90), Small Guns +5 (80), Energy Weapons +3 (20), Speech +5 (65), Repair +5 (85)
Silent Running
Level 14
Small Guns +5 (85), Repair +15 (100), Medicine +3 (53)
Intense Training (PE)
Level 15
Small Guns +5 (90), Lockpick +16 (70), Explosives +2 (30)
Here and Now
Level 16
Sneak +10 (100), Small Guns +10 (100), Lockpick +2 (72), Medicine +1 (54)
Action Boy/Girl
Level 17
Lockpick +3 (75), Speech +20 (85)
Better Criticals
Level 18
Lockpick +2 (77), Speech +15 (100), Medicine +6 (60)
Infiltrator
Level 19
Lockpick +23 (100)
Tag! (Medicine)
Level 20
Medicine +23 (98)
Grim Reaper's Sprint
Level 21
Barter +23 (36)
Explorer
Level 22
Energy Weapons +8 (30), Barter +14 (50), Big Guns +1 (17)
Deep Sleep
Level 23
Energy Weapons +20 (50), Medicine +2 (100), Big Guns +1 (18)
Puppies!
Level 24
Energy Weapons +20 (70), Explosives +1 (31), Big Guns +2 (20)
Concentrated Fire
Level 25
Energy Weapons +20 (90), Explosives +3 (34)
Lawbringer
Level 26
Energy Weapons +10 (100), Explosives +1 (35), Barter +12 (62)
Intense Training (AG)
Level 27
Barter +23 (85)
Nerves of Steel
Level 28
Barter +15 (100), Big Guns +8 (28)
Warmonger
Level 29
Melee Weapons +1 (17), Big Guns +22 (50)
Adamantium Skeleton
Level 30
Unarmed +5 (30), Explosives +15 (56), Melee Weapons +3 (30)
Almost Perfect
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Agility)
Bobblehead (Luck)
Bobblehead (Big Guns)
Bobblehead (Explosives)
Bobblehead (Melee Weapons)
Bobblehead (Science)
Bobblehead (Unarmed)
Ant Sight
Barkskin
Power Armor Training
Dream Crusher
Ghoul Ecology
Wired Reflexes
Rad Regeneration
Hematophage
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