Strength
8
 
Perception
4
 
Endurance
9
 
Charisma
4
 
Intelligence
10
 
Agility
6
 
Luck
9
 
Action Points
77
 
Carry Weight
230
 
Critical Chance
9%
 
Dmg Resist
15%
 
Hit Points
330
 
Melee Damage
4.0
 
Skill Points
23
 
Barter
25
 
Big Guns
50
 
Energy Weapons
26
 
Explosives
30
 
Lockpick
50
 
Medicine
50
 
Melee Weapons
40
 
Repair
50
 
Science
40
 
Small Guns
50
 
Sneak
50
 
Speech
25
 
Unarmed
60
 
Ant Might
Barkskin
Comprehension
Educated
Hematophage
Intense Training (2)
Power Armor Training
Rad Regeneration
Toughness
Wired Reflexes
Level 1
ST 6 PE 3 EN 8 CH 3 IN 8 AG 5 LK 7
Sneak, Unarmed, Big Guns
Level 2
Lockpick +8 (20), Unarmed +10 (47)
Intense Training (IN)
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Intelligence)
Bobblehead (Agility)
Bobblehead (Luck)
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Energy Weapons)
Bobblehead (Explosives)
Bobblehead (Lockpick)
Bobblehead (Medicine)
Bobblehead (Melee Weapons)
Bobblehead (Repair)
Bobblehead (Science)
Bobblehead (Small Guns)
Bobblehead (Sneak)
Bobblehead (Speech)
Bobblehead (Unarmed)
Level 3
Lockpick +13 (46), Repair +3 (40), Medicine +4 (41)
Intense Training (LK)
Ant Might
Barkskin
Wired Reflexes
Rad Regeneration
Power Armor Training
Hematophage
Level 4
Small Guns +3 (32), Sneak +1 (45), Repair +5 (45), Melee Weapons +2 (35), Medicine +9 (50)
Educated
Level 5
Small Guns +13 (45), Sneak +5 (50), Repair +5 (50)
Comprehension
Level 6
Small Guns +5 (50), Energy Weapons +1 (26), Lockpick +4 (50), Explosives +5 (30), Science +3 (40), Melee Weapons +5 (40)
Toughness
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