Strength
6
 
Perception
8
 
Endurance
7
 
Charisma
2
 
Intelligence
7
 
Agility
8
 
Luck
2
 
Action Points
81
 
Carry Weight
210
 
Critical Chance
2%
 
Dmg Resist
0%
 
Hit Points
240
 
Melee Damage
3.0
 
Skill Points
17
 
Barter
7
 
Big Guns
17
 
Energy Weapons
19
 
Explosives
34
 
Lockpick
34
 
Medicine
17
 
Melee Weapons
15
 
Repair
17
 
Science
17
 
Small Guns
19
 
Sneak
34
 
Speech
7
 
Unarmed
17
 
Level 1
ST 6 PE 8 EN 7 CH 2 IN 7 AG 8 LK 2
Explosives, Lockpick, and Sneak
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