Strength
6
 
Perception
7
 
Endurance
7
 
Charisma
5
 
Intelligence
8
 
Agility
5
 
Luck
2
 
Action Points
75
 
Carry Weight
210
 
Critical Chance
2%
 
Dmg Resist
0%
 
Hit Points
240
 
Melee Damage
3.0
 
Skill Points
18
 
Barter
13
 
Big Guns
17
 
Energy Weapons
17
 
Explosives
32
 
Lockpick
17
 
Medicine
34
 
Melee Weapons
15
 
Repair
19
 
Science
34
 
Small Guns
13
 
Sneak
13
 
Speech
13
 
Unarmed
17
 
Level 1
ST 6 PE 7 EN 7 CH 5 IN 8 AG 5 LK 2
Explosives, Science, and Medicine
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