Strength
9
 
Perception
9
 
Endurance
9
 
Charisma
9
 
Intelligence
9
 
Agility
9
 
Luck
10
 
Action Points
83
 
Carry Weight
290
 
Critical Chance
15%
 
Dmg Resist
0%
 
Hit Points
570
 
Melee Damage
4.5
 
Skill Points
22
 
Barter
26
 
Big Guns
48
 
Energy Weapons
44
 
Explosives
44
 
Lockpick
100
 
Medicine
100
 
Melee Weapons
48
 
Repair
100
 
Science
100
 
Small Guns
92
 
Sneak
100
 
Speech
100
 
Unarmed
48
 
Almost Perfect
Better Criticals
Commando
Covert Ops
Daddy's Boy/Girl (3)
Educated
Finesse
Fortune Finder
Grim Reaper's Sprint
Gun Nut (3)
Gunslinger
Infiltrator
Light Step
Nerves of Steel
Night Person
No Weaknesses
Party Boy/Girl
Quantum Chemist
Robotics Expert
Scrounger
Silent Running
Sniper
Strong Back
Thief (3)
Level 1
ST 3 PE 7 EN 5 CH 3 IN 5 AG 8 LK 9
Sneak, Speech, and Lockpick
Level 2
Sneak +7 (50), Small Guns +2 (25), Lockpick +4 (45), Speech +2 (30)
Thief
Level 3
Lockpick +5 (55), Speech +10 (40)
Thief
Level 4
Speech +15 (55)
Educated
Level 5
Sneak +5 (65), Lockpick +10 (70), Medicine +3 (20)
Thief
Level 6
Sneak +10 (75), Lockpick +5 (75), Repair +3 (20)
Fortune Finder
Covert Ops
Level 7
Small Guns +2 (30), Lockpick +2 (80), Speech +4 (59), Repair +10 (30)
Gunslinger
Level 8
Speech +16 (75), Science +2 (22)
Scrounger
Level 9
Sneak +5 (80), Speech +5 (80), Science +8 (30)
Gun Nut
Level 10
Science +18 (48)
Night Person
Level 11
Small Guns +16 (56), Science +2 (50)
Gun Nut
Level 12
Repair +10 (50), Medicine +8 (28)
Silent Running
Level 13
Medicine +18 (46)
Sniper
Level 14
Lockpick +2 (82), Medicine +16 (62)
Light Step
Level 15
Lockpick +18 (100)
Gun Nut
Level 16
Sneak +10 (100), Speech +2 (82), Science +6 (56)
Better Criticals
Level 17
Speech +18 (100)
Robotics Expert
Level 18
Small Guns +9 (70), Science +1 (57), Medicine +8 (70)
Infiltrator
Level 19
Repair +18 (73)
Daddy's Boy/Girl
Level 20
Science +18 (80)
Grim Reaper's Sprint
Level 21
Repair +3 (76), Science +10 (95), Medicine +5 (85)
Daddy's Boy/Girl
Level 22
Repair +8 (84), Medicine +10 (100)
Daddy's Boy/Girl
Level 23
Small Guns +2 (72), Repair +16 (100)
Commando
Level 24
Small Guns +18 (90)
No Weaknesses
Bobblehead (Luck)
Level 25
Explosives +18 (39)
Finesse
Level 26
Explosives +1 (40), Melee Weapons +17 (34)
Nerves of Steel
Level 27
Energy Weapons +12 (33), Melee Weapons +6 (40)
Strong Back
Level 28
Energy Weapons +7 (40), Big Guns +11 (28)
Party Boy/Girl
Level 29
Unarmed +6 (23), Big Guns +12 (40)
Quantum Chemist
Level 30
Unarmed +17 (48), Barter +1 (26)
Almost Perfect
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