Strength
10
 
Perception
6
 
Endurance
10
 
Charisma
4
 
Intelligence
4
 
Agility
7
 
Luck
9
 
Action Points
104
 
Carry Weight
300
 
Critical Chance
14%
 
Dmg Resist
25%
 
Hit Points
490
 
Melee Damage
5.0
 
Skill Points
14
 
Barter
25
 
Big Guns
37
 
Energy Weapons
39
 
Explosives
70
 
Lockpick
100
 
Medicine
61
 
Melee Weapons
80
 
Repair
25
 
Science
88
 
Small Guns
31
 
Sneak
97
 
Speech
25
 
Unarmed
37
 
Action Boy/Girl
Adamantium Skeleton
Ant Sight
Barkskin
Better Criticals
Child at Heart
Comprehension
Cyborg
Demolition Expert (3)
Dream Crusher
Finesse
Hematophage
Intense Training (2)
Mysterious Stranger
Ninja
Power Armor Training
Pyromaniac
Rad Regeneration
Rad Resistance
Silent Running
Strong Back
Toughness
Wired Reflexes
Level 1
ST 9 PE 3 EN 9 CH 3 IN 3 AG 5 LK 8
Explosives, Lockpick, Science
Bobblehead (Medicine)
Level 2
Explosives +13 (40)
Intense Training (AG)
Bobblehead (Intelligence)
Bobblehead (Strength)
Level 3
Lockpick +4 (33), Explosives +10 (52)
Intense Training (PE)
Level 4
Medicine +14 (38)
Comprehension
Bobblehead (Charisma)
Level 5
Medicine +14 (52)
Child at Heart
Level 6
Science +6 (35), Medicine +8 (60)
Toughness
Level 7
Science +14 (49)
Demolition Expert
Level 8
Sneak +3 (21), Science +11 (60)
Demolition Expert
Level 9
Sneak +14 (35)
Demolition Expert
Level 10
Sneak +14 (49)
Mysterious Stranger
Bobblehead (Luck)
Level 11
Sneak +14 (64)
Finesse
Ant Sight
Bobblehead (Perception)
Level 12
Sneak +11 (75), Explosives +3 (60)
Pyromaniac
Level 13
Melee Weapons +14 (41)
Silent Running
Level 14
Melee Weapons +14 (55)
Cyborg
Bobblehead (Endurance)
Bobblehead (Agility)
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Explosives)
Bobblehead (Lockpick)
Bobblehead (Melee Weapons)
Bobblehead (Repair)
Bobblehead (Science)
Bobblehead (Small Guns)
Bobblehead (Sneak)
Bobblehead (Speech)
Bobblehead (Unarmed)
Bobblehead (Energy Weapons)
Dream Crusher
Rad Regeneration
Barkskin
Hematophage
Power Armor Training
Wired Reflexes
Level 15
Melee Weapons +14 (79)
Adamantium Skeleton
Level 16
Lockpick +13 (61), Melee Weapons +1 (80)
Better Criticals
Level 17
Lockpick +14 (75)
Action Boy/Girl
Level 18
Lockpick +14 (89)
Strong Back
Level 19
Lockpick +11 (100), Science +3 (74)
Rad Resistance
Level 20
Science +14 (88)
Ninja
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