Strength
10
 
Perception
9
 
Endurance
10
 
Charisma
9
 
Intelligence
10
 
Agility
10
 
Luck
9
 
Action Points
110
 
Carry Weight
300
 
Critical Chance
14%
 
Dmg Resist
10%
 
Hit Points
590
 
Melee Damage
5.0
 
Skill Points
20
 
Barter
80
 
Big Guns
90
 
Energy Weapons
38
 
Explosives
100
 
Lockpick
100
 
Medicine
59
 
Melee Weapons
84
 
Repair
60
 
Science
90
 
Small Guns
100
 
Sneak
100
 
Speech
39
 
Unarmed
47
 
Action Boy/Girl
Almost Perfect
Ant Might
Bloody Mess
Finesse
Gunslinger
Intense Training (10)
Little Leaguer
Nerves of Steel
Night Person
Ninja
No Weaknesses
Rad Absorption
Scrounger
Silent Running
Solar Powered
Strong Back
Swift Learner
Tag!
Toughness
Warmonger
Level 1
ST 1 PE 1 EN 9 CH 1 IN 10 AG 9 LK 9
Small Guns, Sneak, and Unarmed
Level 2
Energy Weapons +5 (14), Lockpick +5 (14), Explosives +5 (14), Barter +5 (14)
Swift Learner
Level 3
Speech +5 (14), Repair +5 (32), Science +5 (32), Melee Weapons +5 (16)
Intense Training (ST)
Level 4
Sneak +1 (41), Small Guns +1 (41), Energy Weapons +2 (18), Lockpick +2 (18), Speech +2 (16), Repair +2 (34), Explosives +2 (18), Barter +2 (16), Science +2 (34), Melee Weapons +2 (18), Medicine +1 (28), Big Guns +1 (26)
Intense Training (PE)
Level 5
Sneak +4 (45), Small Guns +1 (42), Energy Weapons +1 (19), Lockpick +1 (19), Unarmed +1 (41), Speech +2 (18), Repair +1 (35), Explosives +1 (19), Barter +4 (20), Science +1 (35), Melee Weapons +1 (21), Medicine +1 (29), Big Guns +1 (27)
Intense Training (ST)
Level 6
Sneak +1 (46), Small Guns +1 (43), Energy Weapons +2 (21), Lockpick +2 (21), Unarmed +1 (42), Speech +3 (21), Repair +1 (36), Explosives +2 (21), Barter +1 (21), Science +1 (36), Melee Weapons +2 (23), Medicine +2 (31), Big Guns +1 (28)
Toughness
Level 7
Sneak +1 (47), Small Guns +2 (45), Energy Weapons +1 (22), Lockpick +1 (22), Unarmed +1 (43), Speech +1 (22), Repair +2 (38), Explosives +1 (22), Barter +1 (22), Science +1 (37), Melee Weapons +2 (25), Medicine +4 (35), Big Guns +2 (30)
Bloody Mess
Level 8
Sneak +3 (50), Small Guns +3 (48), Energy Weapons +1 (23), Lockpick +1 (23), Unarmed +1 (44), Speech +1 (23), Repair +2 (40), Explosives +1 (23), Barter +2 (24), Science +2 (39), Melee Weapons +1 (26), Medicine +1 (36), Big Guns +1 (31)
Scrounger
Level 9
Sneak +1 (51), Small Guns +2 (50), Lockpick +7 (30), Barter +6 (30), Melee Weapons +4 (30)
Gunslinger
Level 10
Sneak +1 (54), Small Guns +1 (53), Lockpick +6 (36), Explosives +2 (25), Barter +5 (35), Science +1 (40), Medicine +4 (40)
Intense Training (AG)
Level 11
Sneak +1 (55), Small Guns +2 (55), Lockpick +4 (40), Unarmed +1 (47), Explosives +3 (28), Barter +5 (40), Big Guns +4 (37)
Intense Training (EN)
Level 12
Sneak +3 (68), Small Guns +5 (60), Lockpick +5 (45), Explosives +2 (30), Barter +5 (45)
Silent Running
Level 13
Sneak +2 (70), Small Guns +3 (63), Lockpick +5 (50), Explosives +2 (32), Barter +5 (50), Big Guns +3 (40)
Intense Training (ST)
Level 14
Small Guns +7 (70), Lockpick +5 (55), Explosives +3 (35), Barter +5 (55)
Intense Training (ST)
Level 15
Small Guns +5 (75), Lockpick +5 (60), Explosives +5 (40), Barter +5 (60)
Intense Training (ST)
Level 16
Small Guns +5 (80), Lockpick +5 (80), Explosives +5 (45), Big Guns +5 (45)
Tag! (Lockpick)
Level 17
Small Guns +5 (85), Lockpick +5 (85), Explosives +5 (50), Big Guns +5 (50)
Intense Training (ST)
Level 18
Sneak +5 (75), Small Guns +10 (95), Lockpick +5 (90)
Intense Training (ST)
Level 19
Small Guns +5 (100), Lockpick +10 (100), Science +5 (45)
Finesse
Level 20
Explosives +5 (55), Science +5 (50), Big Guns +10 (60)
Solar Powered
Level 21
Sneak +5 (80), Melee Weapons +15 (60)
Little Leaguer
Level 22
Melee Weapons +20 (80)
Ninja
Level 23
Sneak +10 (90), Science +10 (60)
Night Person
Level 24
Sneak +10 (100), Explosives +5 (71), Big Guns +5 (65)
No Weaknesses
Level 25
Repair +5 (45), Explosives +4 (75), Science +5 (65), Medicine +1 (41), Big Guns +5 (70)
Action Boy/Girl
Level 26
Repair +1 (46), Explosives +5 (80), Science +5 (70), Medicine +4 (45), Big Guns +5 (75)
Warmonger
Level 27
Repair +3 (49), Explosives +4 (84), Science +4 (74), Medicine +4 (49), Big Guns +5 (80)
Strong Back
Level 28
Repair +3 (52), Explosives +4 (88), Barter +2 (70), Science +6 (80), Medicine +3 (52), Big Guns +2 (82)
Rad Absorption
Level 29
Repair +3 (55), Explosives +2 (90), Science +4 (84), Medicine +3 (55), Big Guns +8 (90)
Nerves of Steel
Level 30
Energy Weapons +1 (38), Repair +5 (60), Explosives +2 (100), Barter +2 (80), Science +6 (90), Medicine +4 (59)
Almost Perfect
Ant Might
Bobblehead (Strength)
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