Strength
7
 
Perception
6
 
Endurance
7
 
Charisma
1
 
Intelligence
7
 
Agility
6
 
Luck
6
 
Action Points
77
 
Carry Weight
220
 
Critical Chance
6%
 
Dmg Resist
0%
 
Hit Points
250
 
Melee Damage
3.5
 
Skill Points
17
 
Barter
7
 
Big Guns
19
 
Energy Weapons
17
 
Explosives
25
 
Lockpick
30
 
Medicine
44
 
Melee Weapons
19
 
Repair
20
 
Science
19
 
Small Guns
17
 
Sneak
37
 
Speech
7
 
Unarmed
34
 
Thief
Level 1
ST 7 PE 6 EN 7 CH 1 IN 7 AG 6 LK 6
Unarmed, Sneak, and Medicine
Bobblehead (Medicine)
Level 2
Lockpick +8 (30), Repair +1 (20), Explosives +8 (25)
Thief
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