Strength
2
 
Perception
8
 
Endurance
5
 
Charisma
8
 
Intelligence
3
 
Agility
10
 
Luck
4
 
Action Points
85
 
Carry Weight
170
 
Critical Chance
4%
 
Dmg Resist
0%
 
Hit Points
200
 
Melee Damage
1.0
 
Skill Points
13
 
Barter
35
 
Big Guns
14
 
Energy Weapons
20
 
Explosives
20
 
Lockpick
20
 
Medicine
10
 
Melee Weapons
8
 
Repair
10
 
Science
10
 
Small Guns
39
 
Sneak
24
 
Speech
35
 
Unarmed
14
 
Level 1
ST 2 PE 8 EN 5 CH 8 IN 3 AG 10 LK 4
Small Guns, Speech, and Barter
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