Strength
4
 
Perception
4
 
Endurance
5
 
Charisma
5
 
Intelligence
8
 
Agility
7
 
Luck
7
 
Action Points
79
 
Carry Weight
190
 
Critical Chance
7%
 
Dmg Resist
0%
 
Hit Points
210
 
Melee Damage
2.0
 
Skill Points
18
 
Barter
16
 
Big Guns
16
 
Energy Weapons
14
 
Explosives
25
 
Lockpick
21
 
Medicine
32
 
Melee Weapons
14
 
Repair
42
 
Science
37
 
Small Guns
40
 
Sneak
20
 
Speech
16
 
Unarmed
16
 
Gun Nut
Level 1
ST 4 PE 4 EN 5 CH 5 IN 8 AG 7 LK 7
Small Guns, Science, and Repair
Bobblehead (Medicine)
Level 2
Lockpick +7 (21), Explosives +11 (25)
Gun Nut
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