Strength
5
 
Perception
8
 
Endurance
5
 
Charisma
2
 
Intelligence
10
 
Agility
10
 
Luck
9
 
Action Points
85
 
Carry Weight
200
 
Critical Chance
9%
 
Dmg Resist
8%
 
Hit Points
210
 
Melee Damage
2.5
 
Skill Points
20
 
Barter
21
 
Big Guns
27
 
Energy Weapons
33
 
Explosives
33
 
Lockpick
55
 
Medicine
37
 
Melee Weapons
27
 
Repair
37
 
Science
60
 
Small Guns
66
 
Sneak
37
 
Speech
21
 
Unarmed
27
 
Ant Sight
Barkskin
Covert Ops
Hematophage
Intense Training
Pitt Fighter
Power Armor Training
Rad Regeneration
Superior Defender
Wired Reflexes
Level 1
ST 4 PE 5 EN 4 CH 1 IN 9 AG 9 LK 8
Small Guns, Lockpick, and Science
Level 2
Small Guns +11 (50), Lockpick +4 (37), Science +4 (43)
Intense Training (PE)
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Intelligence)
Bobblehead (Agility)
Bobblehead (Luck)
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Energy Weapons)
Bobblehead (Explosives)
Bobblehead (Lockpick)
Bobblehead (Medicine)
Bobblehead (Melee Weapons)
Bobblehead (Repair)
Bobblehead (Science)
Bobblehead (Small Guns)
Bobblehead (Sneak)
Bobblehead (Speech)
Bobblehead (Unarmed)
Superior Defender
Wired Reflexes
Rad Regeneration
Ant Sight
Barkskin
Covert Ops
Hematophage
Pitt Fighter
Power Armor Training
Big Book of Science => Science +1 (60)
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