Strength
7
 
Perception
6
 
Endurance
8
 
Charisma
4
 
Intelligence
5
 
Agility
5
 
Luck
5
 
Action Points
75
 
Carry Weight
220
 
Critical Chance
5%
 
Dmg Resist
0%
 
Hit Points
260
 
Melee Damage
3.5
 
Skill Points
15
 
Barter
13
 
Big Guns
21
 
Energy Weapons
17
 
Explosives
32
 
Lockpick
32
 
Medicine
15
 
Melee Weapons
34
 
Repair
15
 
Science
15
 
Small Guns
15
 
Sneak
15
 
Speech
13
 
Unarmed
21
 
Level 1
ST 7 PE 6 EN 8 CH 4 IN 5 AG 5 LK 5
Explosives, Melee Weapons, and Lockpick
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