Strength
9
 
Perception
9
 
Endurance
9
 
Charisma
9
 
Intelligence
9
 
Agility
9
 
Luck
9
 
Action Points
83
 
Carry Weight
290
 
Critical Chance
14%
 
Dmg Resist
18%
 
Hit Points
600
 
Melee Damage
4.5
 
Skill Points
22
 
Barter
100
 
Big Guns
100
 
Energy Weapons
100
 
Explosives
100
 
Lockpick
100
 
Medicine
100
 
Melee Weapons
60
 
Repair
100
 
Science
61
 
Small Guns
100
 
Sneak
100
 
Speech
100
 
Unarmed
60
 
Adamantium Skeleton
Almost Perfect
Ant Might
Auto Expert
Barkskin
Booster Shot
Chem Resistant
Chemist
Comprehension
Covert Ops
Deep Sleep
Demolition Expert (2)
Dream Crusher
Educated
Explorer
Fast Metabolism
Finesse
Ghoul Ecology
Gun Nut (3)
Karmic Rebalance
Life Giver
Nerves of Steel
Night Person
Pitt Fighter
Power Armor Training
Punga Power!
Rad Regeneration
Scoundrel (3)
Silent Running
Size Matters
Strong Back
Superior Defender
Thief (2)
Toughness
Warmonger
Wired Reflexes
Xenotech Expert
Level 1
ST 4 PE 7 EN 7 CH 3 IN 7 AG 8 LK 4
Small Guns, Lockpick, and Sneak
Level 2
Sneak +5 (40), Small Guns +5 (45), Repair +7 (30)
Gun Nut
Level 3
Small Guns +7 (52), Lockpick +10 (48)
Thief
Covert Ops
Level 4
Sneak +10 (55), Small Guns +5 (60), Lockpick +2 (53)
Educated
Bobblehead (Charisma)
Bobblehead (Medicine)
Chinese Army: Special Ops Training Manual => Sneak +1 (56)
Dean's Electronics => Repair +1 (31)
Bobblehead (Speech)
Booster Shot
Level 5
Sneak +4 (65), Small Guns +10 (70), Lockpick +5 (63), Repair +1 (32)
Thief
Paradise Lost => Speech +1 (23)
Level 6
Small Guns +10 (80), Lockpick +2 (65), Speech +2 (25), Repair +3 (35), Science +1 (22), Medicine +2 (30)
Toughness
Level 7
Sneak +10 (75), Lockpick +10 (75)
Scoundrel
Level 8
Sneak +5 (80), Lockpick +5 (80), Repair +2 (42), Barter +3 (20), Medicine +5 (35)
Gun Nut
Bobblehead (Repair)
Duck and Cover! => Explosives +1 (19)
Rad Regeneration
Level 9
Sneak +5 (85), Small Guns +5 (95), Repair +8 (65), Medicine +2 (37)
Gun Nut
Level 10
Sneak +5 (90), Small Guns +5 (100), Lockpick +5 (85), Repair +5 (70)
Finesse
Level 11
Sneak +10 (100), Repair +2 (72), Barter +5 (30), Medicine +3 (40)
Scoundrel
Level 12
Lockpick +5 (90), Speech +2 (37), Repair +3 (75), Barter +10 (40)
Silent Running
Bobblehead (Unarmed)
Bobblehead (Strength)
Ant Might
Tales of a Junktown Jerky Vendor => Barter +1 (41)
Level 13
Lockpick +10 (100), Speech +3 (40), Barter +7 (48)
Strong Back
Level 14
Repair +5 (80), Barter +12 (60), Medicine +3 (43)
Adamantium Skeleton
Superior Defender
Bobblehead (Big Guns)
Level 15
Repair +3 (83), Barter +10 (70), Medicine +7 (50)
Fast Metabolism
Barkskin
Lying, Congressional Style => Speech +1 (41)
Nikola Tesla and You => Energy Weapons +1 (19)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +1 (29)
Level 16
Repair +12 (95), Medicine +8 (58)
Scoundrel
Bobblehead (Luck)
Bobblehead (Melee Weapons)
Level 17
Unarmed +1 (30), Speech +3 (50), Repair +4 (100), Barter +4 (80), Science +1 (24), Melee Weapons +1 (28), Medicine +6 (65)
Chemist
Punga Power!
Dean's Electronics => Repair +1 (100)
D.C. Journal of Internal Medicine => Medicine +1 (66)
Chinese Army: Special Ops Training Manual => Sneak +1 (100)
Big Book of Science => Science +1 (25)
Lying, Congressional Style => Speech +1 (51)
Bobblehead (Agility)
Bobblehead (Science)
Level 18
Speech +12 (63), Barter +4 (84), Medicine +4 (70)
Life Giver
Tales of a Junktown Jerky Vendor => Barter +1 (85)
Level 19
Speech +7 (70), Barter +10 (95), Medicine +3 (73)
Comprehension
D.C. Journal of Internal Medicine => Medicine +2 (75)
Bobblehead (Explosives)
Bobblehead (Intelligence)
Pitt Fighter
Level 20
Speech +10 (80), Barter +5 (100), Science +3 (40), Medicine +3 (80)
Explorer
Bobblehead (Barter)
Grognak the Barbarian => Melee Weapons +2 (30)
Level 21
Speech +20 (100), Medicine +1 (81)
Chem Resistant
Bobblehead (Perception)
Wired Reflexes
Level 22
Explosives +1 (33), Science +1 (41), Medicine +19 (100)
Deep Sleep
Dream Crusher
Bobblehead (Energy Weapons)
Level 23
Explosives +2 (35), Big Guns +19 (64)
Size Matters
Duck and Cover! => Explosives +2 (37)
Bobblehead (Endurance)
Level 24
Explosives +8 (45), Big Guns +13 (79)
Karmic Rebalance
Xenotech Expert
Level 25
Big Guns +21 (100)
Night Person
Auto Expert
Power Armor Training
Bobblehead (Lockpick)
Pugilism Illustrated => Unarmed +2 (34)
Nikola Tesla and You => Energy Weapons +2 (34)
Nikola Tesla and You => Energy Weapons +2 (36)
Level 26
Energy Weapons +6 (42), Explosives +15 (60)
Nerves of Steel
Ghoul Ecology
Level 27
Explosives +21 (81)
Demolition Expert
Level 28
Energy Weapons +2 (44), Explosives +19 (100)
Warmonger
Pugilism Illustrated => Unarmed +2 (36)
Lying, Congressional Style => Speech +2 (100)
Nikola Tesla and You => Energy Weapons +2 (46)
Nikola Tesla and You => Energy Weapons +2 (48)
Nikola Tesla and You => Energy Weapons +2 (50)
Grognak the Barbarian => Melee Weapons +2 (32)
Pugilism Illustrated => Unarmed +2 (38)
Pugilism Illustrated => Unarmed +2 (40)
Grognak the Barbarian => Melee Weapons +2 (34)
Grognak the Barbarian => Melee Weapons +2 (36)
Grognak the Barbarian => Melee Weapons +2 (38)
Grognak the Barbarian => Melee Weapons +2 (40)
Level 29
Energy Weapons +20 (70), Science +1 (42)
Demolition Expert
Big Book of Science => Science +2 (44)
Big Book of Science => Science +2 (46)
Big Book of Science => Science +2 (48)
Big Book of Science => Science +2 (50)
Grognak the Barbarian => Melee Weapons +2 (42)
Grognak the Barbarian => Melee Weapons +2 (44)
Grognak the Barbarian => Melee Weapons +2 (46)
Grognak the Barbarian => Melee Weapons +2 (48)
Grognak the Barbarian => Melee Weapons +2 (50)
Pugilism Illustrated => Unarmed +2 (42)
Pugilism Illustrated => Unarmed +2 (44)
Pugilism Illustrated => Unarmed +2 (46)
Pugilism Illustrated => Unarmed +2 (48)
Pugilism Illustrated => Unarmed +2 (50)
Level 30
Energy Weapons +20 (94), Science +1 (55)
Almost Perfect
Big Book of Science => Science +2 (57)
Big Book of Science => Science +2 (59)
Big Book of Science => Science +2 (61)
Grognak the Barbarian => Melee Weapons +2 (60)
Nikola Tesla and You => Energy Weapons +2 (96)
Nikola Tesla and You => Energy Weapons +2 (98)
Nikola Tesla and You => Energy Weapons +2 (100)
Pugilism Illustrated => Unarmed +2 (56)
Pugilism Illustrated => Unarmed +2 (58)
Pugilism Illustrated => Unarmed +2 (60)
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