Strength
7
 
Perception
6
 
Endurance
5
 
Charisma
5
 
Intelligence
6
 
Agility
6
 
Luck
6
 
Action Points
77
 
Carry Weight
270
 
Critical Chance
11%
 
Dmg Resist
25%
 
Hit Points
410
 
Melee Damage
3.5
 
Skill Points
19
 
Barter
58
 
Big Guns
44
 
Energy Weapons
98
 
Explosives
80
 
Lockpick
100
 
Medicine
80
 
Melee Weapons
100
 
Repair
75
 
Science
100
 
Small Guns
100
 
Sneak
100
 
Speech
70
 
Unarmed
52
 
Barkskin
Better Criticals
Child at Heart
Comprehension
Concentrated Fire
Cyborg
Educated
Fast Metabolism
Finesse
Grim Reaper's Sprint
Gun Nut
Gunslinger
Hematophage
Impartial Mediation
Intense Training
Little Leaguer
Ninja
Scrounger
Silent Running
Sniper
Strong Back
Tag!
Toughness
Level 1
ST 7 PE 6 EN 5 CH 5 IN 6 AG 5 LK 6
Speech, Sneak, and Lockpick
Bobblehead (Medicine)
Level 2
Lockpick +3 (35), Explosives +1 (23), Science +3 (20), Melee Weapons +6 (30), Medicine +3 (30)
Little Leaguer
Level 3
Sneak +5 (35), Small Guns +5 (25), Energy Weapons +1 (18), Repair +3 (25), Explosives +2 (25)
Gun Nut
Level 4
Sneak +5 (40), Small Guns +5 (30), Explosives +1 (26), Science +5 (25)
Comprehension
Chinese Army: Special Ops Training Manual => Sneak +2 (42)
Chinese Army: Special Ops Training Manual => Sneak +2 (44)
Duck and Cover! => Explosives +2 (28)
Grognak the Barbarian => Melee Weapons +2 (32)
Pugilism Illustrated => Unarmed +2 (17)
Tales of a Junktown Jerky Vendor => Barter +2 (17)
Level 5
Sneak +1 (45), Small Guns +5 (35), Speech +5 (35), Explosives +2 (30), Melee Weapons +3 (35)
Educated
Big Book of Science => Science +2 (27)
Dean's Electronics => Repair +2 (27)
Tales of a Junktown Jerky Vendor => Barter +2 (19)
Level 6
Small Guns +5 (40), Energy Weapons +2 (20), Lockpick +5 (40), Speech +5 (40), Barter +1 (20), Science +1 (28)
Child at Heart
Tumblers Today => Lockpick +2 (42)
Big Book of Science => Science +2 (30)
Bobblehead (Lockpick)
Chinese Army: Special Ops Training Manual => Sneak +2 (47)
Dean's Electronics => Repair +2 (29)
Grognak the Barbarian => Melee Weapons +2 (37)
Tales of a Junktown Jerky Vendor => Barter +2 (22)
Level 7
Sneak +3 (50), Small Guns +8 (48), Lockpick +3 (55), Repair +1 (30), Barter +1 (23), Melee Weapons +3 (40)
Toughness
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (17)
Chinese Army: Special Ops Training Manual => Sneak +2 (52)
Dean's Electronics => Repair +2 (32)
Level 8
Sneak +2 (54), Small Guns +2 (50), Speech +10 (50), Science +5 (35)
Scrounger
Grognak the Barbarian => Melee Weapons +2 (42)
Tales of a Junktown Jerky Vendor => Barter +2 (25)
Duck and Cover! => Explosives +2 (32)
Dean's Electronics => Repair +2 (34)
Nikola Tesla and You => Energy Weapons +2 (22)
Tales of a Junktown Jerky Vendor => Barter +2 (27)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (19)
Tales of a Junktown Jerky Vendor => Barter +2 (29)
Dean's Electronics => Repair +2 (36)
Grognak the Barbarian => Melee Weapons +2 (44)
Level 9
Sneak +6 (60), Lockpick +5 (60), Explosives +6 (38), Barter +1 (30), Big Guns +1 (20)
Strong Back
Big Book of Science => Science +2 (37)
Grognak the Barbarian => Melee Weapons +2 (46)
Lying, Congressional Style => Speech +2 (52)
Tales of a Junktown Jerky Vendor => Barter +2 (32)
Nikola Tesla and You => Energy Weapons +2 (24)
Grognak the Barbarian => Melee Weapons +2 (48)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (22)
Nikola Tesla and You => Energy Weapons +2 (26)
Bobblehead (Science)
Lying, Congressional Style => Speech +2 (54)
Big Book of Science => Science +2 (49)
D.C. Journal of Internal Medicine => Medicine +2 (32)
Nikola Tesla and You => Energy Weapons +2 (28)
Level 10
Lockpick +11 (71), Speech +5 (59), Science +1 (50), Melee Weapons +2 (50)
Finesse
Grognak the Barbarian => Melee Weapons +2 (52)
Guns and Bullets => Small Guns +2 (52)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (24)
Tumblers Today => Lockpick +2 (73)
Big Book of Science => Science +2 (52)
Pugilism Illustrated => Unarmed +2 (19)
Guns and Bullets => Small Guns +2 (54)
Tales of a Junktown Jerky Vendor => Barter +2 (34)
Tumblers Today => Lockpick +2 (75)
Guns and Bullets => Small Guns +2 (56)
Lying, Congressional Style => Speech +2 (61)
Big Book of Science => Science +2 (54)
Level 11
Small Guns +5 (61), Science +6 (60), Medicine +8 (40)
Impartial Mediation
Nikola Tesla and You => Energy Weapons +2 (30)
Lying, Congressional Style => Speech +2 (63)
Chinese Army: Special Ops Training Manual => Sneak +2 (62)
Big Book of Science => Science +2 (62)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (26)
Lying, Congressional Style => Speech +2 (65)
Big Book of Science => Science +2 (64)
D.C. Journal of Internal Medicine => Medicine +2 (42)
Dean's Electronics => Repair +2 (38)
Dean's Electronics => Repair +2 (40)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (28)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (30)
Paradise Lost => Speech +2 (67)
Pugilism Illustrated => Unarmed +2 (21)
Bobblehead (Repair)
Level 12
Sneak +11 (73), Medicine +8 (50)
Fast Metabolism
Tumblers Today => Lockpick +2 (77)
Big Book of Science => Science +2 (66)
D.C. Journal of Internal Medicine => Medicine +2 (52)
Grognak the Barbarian => Melee Weapons +2 (54)
Pugilism Illustrated => Unarmed +2 (23)
Level 13
Sneak +1 (76), Small Guns +9 (72), Lockpick +1 (78), Medicine +8 (60)
Intense Training (AG)
Tales of a Junktown Jerky Vendor => Barter +2 (36)
Pugilism Illustrated => Unarmed +2 (25)
Dean's Electronics => Repair +2 (52)
Tumblers Today => Lockpick +2 (80)
D.C. Journal of Internal Medicine => Medicine +2 (62)
Chinese Army: Special Ops Training Manual => Sneak +2 (78)
Grognak the Barbarian => Melee Weapons +2 (56)
Level 14
Sneak +7 (95), Small Guns +10 (82), Melee Weapons +2 (58)
Silent Running
Hematophage
Tumblers Today => Lockpick +2 (82)
Duck and Cover! => Explosives +2 (40)
Lying, Congressional Style => Speech +2 (69)
Tales of a Junktown Jerky Vendor => Barter +2 (38)
Big Book of Science => Science +2 (68)
D.C. Journal of Internal Medicine => Medicine +2 (64)
Level 15
Small Guns +8 (90), Lockpick +1 (83), Science +10 (78)
Cyborg
Tumblers Today => Lockpick +2 (85)
Duck and Cover! => Explosives +2 (42)
D.C. Journal of Internal Medicine => Medicine +2 (66)
Nikola Tesla and You => Energy Weapons +2 (42)
Tales of a Junktown Jerky Vendor => Barter +2 (40)
Grognak the Barbarian => Melee Weapons +2 (60)
Pugilism Illustrated => Unarmed +2 (27)
Dean's Electronics => Repair +2 (54)
Tales of a Junktown Jerky Vendor => Barter +2 (42)
Bobblehead (Explosives)
Grognak the Barbarian => Melee Weapons +2 (62)
Level 16
Science +19 (97)
Better Criticals
D.C. Journal of Internal Medicine => Medicine +2 (68)
Barkskin
Big Book of Science => Science +2 (99)
Nikola Tesla and You => Energy Weapons +2 (44)
Pugilism Illustrated => Unarmed +2 (29)
Grognak the Barbarian => Melee Weapons +2 (64)
Chinese Army: Special Ops Training Manual => Sneak +2 (97)
Guns and Bullets => Small Guns +2 (92)
Bobblehead (Big Guns)
Chinese Army: Special Ops Training Manual => Sneak +2 (99)
Level 17
Lockpick +15 (100), Explosives +3 (55), Science +1 (100)
Sniper
D.C. Journal of Internal Medicine => Medicine +2 (70)
Tales of a Junktown Jerky Vendor => Barter +2 (44)
Dean's Electronics => Repair +2 (56)
Chinese Army: Special Ops Training Manual => Sneak +2 (100)
Guns and Bullets => Small Guns +2 (94)
Pugilism Illustrated => Unarmed +2 (31)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (42)
Duck and Cover! => Explosives +2 (57)
Nikola Tesla and You => Energy Weapons +2 (46)
Bobblehead (Barter)
Duck and Cover! => Explosives +2 (59)
Pugilism Illustrated => Unarmed +2 (33)
Grognak the Barbarian => Melee Weapons +2 (66)
Bobblehead (Sneak)
Tales of a Junktown Jerky Vendor => Barter +2 (56)
Level 18
Unarmed +2 (35), Speech +1 (70), Repair +2 (58), Melee Weapons +14 (80)
Gunslinger
Pugilism Illustrated => Unarmed +2 (37)
Dean's Electronics => Repair +2 (60)
Duck and Cover! => Explosives +2 (61)
Nikola Tesla and You => Energy Weapons +2 (48)
Dean's Electronics => Repair +2 (62)
Bobblehead (Melee Weapons)
Duck and Cover! => Explosives +2 (63)
Level 19
Repair +9 (71), Medicine +10 (80)
Tag! (Explosives)
Bobblehead (Small Guns)
Bobblehead (Unarmed)
Nikola Tesla and You => Energy Weapons +2 (50)
Pugilism Illustrated => Unarmed +2 (49)
Level 20
Energy Weapons +10 (60), Unarmed +1 (50), Repair +4 (75), Explosives +2 (80), Barter +2 (58)
Grim Reaper's Sprint
Level 21
Energy Weapons +9 (69), Melee Weapons +10 (100)
Concentrated Fire
Bobblehead (Energy Weapons)
Level 22
Energy Weapons +19 (98)
Ninja
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (44)
Pugilism Illustrated => Unarmed +2 (52)
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